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September 15th, 2010, 20:11 GMT · By

Call of Duty On the PC Will Offer a Platform Tailored Experience

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The leading developer working on the PC version of the upcoming Call of Duty: Black Ops has said that the version of game he is working on will offer the same experience as the console ports of the game but translating it to the unique nature of PC gaming.

Treyarch are the developers of the new Call of Duty and they have garnered some degree of positive feelings from the PC community after announcing that Black Ops will support user made mods that change aspects of the experience and will offer support for dedicate servers, which Modern Warfare 2 had eliminated when it arrived in 2009.

Cesar Stasny, who is the leading developer for the PC for the new Call of Duty, told IGN that, “What we’re really trying to do on this title for PC is to give the PC community the same game the console guys are getting, but in a way that makes sense for PC.”

He added, “You’ll be able to play unranked servers and not have a lot of different options as to how those games are run because they’re pretty much on par with what you get on the consoles. You play on unranked servers as well, and you can customise the way those games go.”

The PC version of Black Ops will allow gamers to customize matches any way they see fit, eliminating killstreaks, allowing only one weapon to be used throughout the level, introducing rules that only allow the player to be killed by a headshot and more.

The new game in the long running series will move the setting of the action to the Cold War and aims to sell better than its predecessor.

Call of Duty: Black Ops will be released on November 9 on the PC, the Xbox 360 and the PlayStation 3 in North America with European getting access to the game one day later.

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READER COMMENTS:


Comment #1 by: Bubba on 15 Sep 2010, 23:53 UTC reply to this comment

Was Sept, prob end up being 2011


Comment #2 by: [ATu]Pud(NZ) on 16 Sep 2010, 02:00 UTC reply to this comment

What he fails to mention is the low player counts for multiplayer max 24 player-unranked 18 ranked,hosted by the steam interface and policed by vac 2,which means again they can over charge for mappacks,lag spikes from steam and texture streaming and 2 week periods of hackers being in game wrecking that experience before vac bans ,no kick vote for players only admins .

Wow what again thanks Activision your the best lol,GO MOH!

Comment #2.1 by: blubb on 11 Oct 2010, 03:52 GMT

Too bad MoH just isn't much fun. Also laggy like mad, if the open beta is any indication. Can't count the amount of times I shot some guy just to be also killed by him - something I expect from peer to peer networked console games, but not a PC shooter with dedicated servers. It also was pretty uninspired in general. I rather take a good game with some flaws, even if that means to give money to Activision - which I admit does feel bad.

Comment #2.2 by: Pud on 28 Oct 2010, 00:37 GMT

Yeah looks like your right i actually enjoyed Medal of Honour and the single player was good and the game as a whole shows promise. unfortunately Dice failed (multi),

I hope in future Danger Close develops both the single and multi player aspect-i actually enjoyed the single player controls and feel and bar the bugs which should be worked out prior to release i think the potential of this franchise is bright as long as EA doesn't premeturely kiboosh the game.

Dice should make there games -Danger Close -Medal of Honor

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