Sep 15, 2010 20:11 GMT  ·  By

The leading developer working on the PC version of the upcoming Call of Duty: Black Ops has said that the version of game he is working on will offer the same experience as the console ports of the game but translating it to the unique nature of PC gaming.

Treyarch are the developers of the new Call of Duty and they have garnered some degree of positive feelings from the PC community after announcing that Black Ops will support user made mods that change aspects of the experience and will offer support for dedicate servers, which Modern Warfare 2 had eliminated when it arrived in 2009.

Cesar Stasny, who is the leading developer for the PC for the new Call of Duty, told IGN that, “What we’re really trying to do on this title for PC is to give the PC community the same game the console guys are getting, but in a way that makes sense for PC.”

He added, “You’ll be able to play unranked servers and not have a lot of different options as to how those games are run because they’re pretty much on par with what you get on the consoles. You play on unranked servers as well, and you can customise the way those games go.”

The PC version of Black Ops will allow gamers to customize matches any way they see fit, eliminating killstreaks, allowing only one weapon to be used throughout the level, introducing rules that only allow the player to be killed by a headshot and more.

The new game in the long running series will move the setting of the action to the Cold War and aims to sell better than its predecessor.

Call of Duty: Black Ops will be released on November 9 on the PC, the Xbox 360 and the PlayStation 3 in North America with European getting access to the game one day later.