Infinity Ward also highlights the various improvements for the PC version

Nov 8, 2013 09:59 GMT  ·  By

Infinity Ward, the developer of the recent Call of Duty: Ghosts, has confirmed that, with the recent game, it's tried to combine great visuals with fluid gameplay across all platforms, but also admitted that the bigger focus is always on framerate.

Call of Duty games have taken great pride in their solid 60fps framerate on current-gen consoles like the PS3 or Xbox 360, even if it meant that they were often running in sub-HD resolutions.

Now, after hearing that the game runs at 720p (1280x720) on the Xbox One and 1080p (1920x1080) on the PS4, Infinity Ward's Mark Rubin has admitted that his team tried to make the prettiest game possible while maintaining the solid framerate.

"So that really becomes the reason we do everything: the reason the Xbox One is 720, the reason the PlayStation 4 is 1080 is we’re trying to make the game look as good as it possible can and making sure we maintain our 60 frames per second," he told Metro.

"We maintain the latency and the speed and the things that people actually care about. Even if they won’t admit it, the thing that makes Call Of Duty popular is how it feels, because of those priorities."

Rubin also confirmed that, on the PC, Infinity Ward worked with Nvidia to implement a few exclusive features that took advantage of more powerful machines that were able to render better visuals.

"There’s actually some features that we’ve added to the PC that are definitively not on any other generation. We worked with Nvidia a lot with this, but we have a different form of anti-aliasing that’s really new and advanced – that isn’t on current or next gen.

"We have a fur shader on the dog and on the wolves, they actually have a moving fur shader that works really well, for PC. And the third one, which I think is one of the coolest ones, is we’re using Nvidia’s APEX Turbulence tech to have smoke that actually wisps and waves and moves out of the way of objects."

Ghosts is already out for PC, PS3, Xbox 360, and Wii U, and will appear alongside the PS4 and Xbox One this month.