Oct 13, 2010 07:48 GMT  ·  By

Call of Duty: Black Ops, the latest installment in the extremely first person shooter franchise, always had dedicated servers for its PC edition, as its developer, Treyarch, never backed down from this goal, unlike its fellow Call of Duty development studio, Infinity Ward.

The predecessor to Black Ops, Call of Duty: Modern Warfare 2, caused a huge amount of uproar when its developer, Infinity Ward, announced that it was dropping dedicated server support from the PC edition.

Petitions were made, havoc was stirred, but, in the end, PC gamers were still left with no choice than to buy the game, which went on to sell over 20 million copies all over the world.

Now, Treyarch backed up its own decision to include dedicated servers for the PC edition of Call of Duty: Black Ops, saying that it never wavered, largely because the PC is such an important platform for the studio.

"We never went away from dedicated servers," said Treyarch head of PC development Cesar Stastny. "We had dedicated servers in our last title, we had planned on dedicated servers for our subsequent title all along, so we haven't actually wavered on that at all."

This will show the community that Treyarch is still a PC developer, and wants to bring the best experience to the platform, which is being neglected by more and more developers.

"We are a PC developer. I've been running a dedicated PC team since the beginning of this project. We had one last project. We are making a true PC title here and I think it's a really important platform for our studio, and I'm also really thrilled that we can support the PC community as much as we can."

Stastny also revealed that modding tools will be made available for the PC community, seeing as how it always resulted in some great new creations, but declined to put a concrete release date on it.

Call of Duty: Black Ops will appear on the PC, PlayStation 3, Xbox 360 and Nintendo Wii on November 9.