Download now the brand new update for Black Ops 2 on the two consoles

Mar 12, 2013 13:14 GMT  ·  By

After confirming that the latest update for Call of Duty: Black Ops 2 is set to deliver a new set of microtransactions to the shooter, developer Treyarch has now revealed the full list of changes included in the new patch for the PlayStation 3 and Xbox 360 versions of the game.

Call of Duty: Black Ops 2 has received a variety of updates ever since its release in November of last year as Treyarch wanted to keep the experience as glitch-free as possible.

Now, a brand new patch has just been posted for the Xbox 360 and PS3 editions of the game today, March 12.

The add-on brings a few new improvements for certain features like the CODcast control panel but also fixes a variety of issues with the multiplayer mode, the balancing, and the Zombies co-op experience.

[admark=1]Check out the full list of changes below, via the CoD forums.

Feature Improvements

- The CODcast control panel can now optionally show the overhead map in the player list in games with 10 players or less. - Added the ability to view past seasons for all the leagues a team has been a part of in League History. - Background Downloading has been enabled on Xbox 360.

Multiplayer Issues Addressed

- Resolved an issue where players were receiving an error message when trying to join a System Link or LAN Party lobby without internet connection. - Resolved an issue where clients could not join a PS3 LAN Party when not connected to PSN. - Resolved Select Fire reverting back to default settings after a round transition. - Fixed a potential exploit using the Trophy System. - Addressed an issue with the Collector’s Edition camo un-equipping from weapons. - Addressed an issue on PS3 with some Revolution map loading screens showing a checkerboard image and occasionally giving an error message on load after downloading the pack from the in-game Store. - Addressed an issue with the Peacekeeper not appearing for players that join into a match that is already in progress. - Resolved an issue on Drone where the automatic doors at the weapon plant would trigger/destroy Lethal Equipment. - Addressed an issue with the highlight for the Dual Band Scope on players equipped with certain weapons. - Fixed an issue with the planted bomb disappearing at the “B” site on Hydro when the water floods. - Addressed an issue with the VTOL Warship not destroying if hit when exiting the map. - Players will now be able to complete the Shredder Scorestreak challenge using a Death Machine from a care package. - The Stealth Chopper no longer counts towards completion of the Chopper Hunter challenge. - Resolved an issue where planted Riot Shields were not getting destroyed by the gondolas in Downhill. - Resolved an issue with C4 and Bouncing Betty’s killing players on contact. - Fixed an issue where the Combat Axe would sometime destroy the Guardian. - Addressed a missing image issue with the Medals section of the Combat Record for new players. - Players with Hard Wired equipped will no longer lose their Care Package if throwing it while an enemy EMP Scorestreak is active. - Fixed an issue with bomb plants being automatically aborted while a Care Package or Hunter Killer Drone is equipped. - Addressed a graphical issue with the small thumbnail CODTV videos on PS3. - Hosts can now kick players in Custom Game lobbies. - Videos being rendered in the Theater will no longer be automatically canceled when the controller disconnects. - The CODcast UI is now displaying the flag for the Flag Carrier in the Objective column. - Addressed a button mapping issue in the Emblem Options menu. - Resolved an issue with the red crosshair appearing in the Target Finder when targeting an enemy equipped with Cold Blooded. - Fixed an issue with the stats tracking for the Executioner’s Accuracy in the Combat Record. - Resolved an issue with the Mission Complete trophy on PS3. - Fixed an issue where the Friends List showed a joinable/green arrow icon for players who were not playing Call of Duty: Black Ops 2. - Resolved an issue where the turret in the northern building on Turbine would become unusable. - Addressed an issue with the Lightning Strike Scorestreak if the player had the tablet out during a host migration. - Fixed an issue with some weapons having invisible magazines from 3rd person animations during an automatic reload. - Addressed an issue where the game would sometimes crash after repeated host migrations. - Fixed knife lunge launching players on the Express map. - Fixed an issue where the player could get an empty War Machine or Death Machine when switching classes at the start of the match. - Addressed a loss of functionality for the player and guest when switching between Multiplayer and Zombies and having the guest switch back to Multiplayer. - Match clocks in Multi-Team and Free-for-All games modes no longer continue to tick down in Theater when a CODcast game is paused. - Resolved an issue where planting a Claymore in front of a crouched player with a Riot Shield would cause the Claymore to fly across the map. - Resolved a couple of overlapping UI issues when CODcasting. - Players can now turn the Voice Icon On/Off when CODcasting a match in Theater. - Freed up some additional memory when transitioning from Zombies to Multiplayer to improve stability on PS3. - Addressed an issue on PS3 with the Calling Cards not sorting properly after unlocking them. - Resolved an issue on XBOX 360 with backing out of a Guest Account sign-in.

Gameplay Balancing Spawn System Improvements: - Reduced the weight of positive team spawn influencers on owned Domination flags. This reduces cases in Domination where players may spawn near their team but also near danger. - Added more spawn points to Hijacked for Demolition and Kill Confirmed, which improves the spawn-picking algorithm on that map in those game modes. - Adjusted spawn influencers on Standoff for improved spawn-picking algorithms in all game modes.

SMGs: - MSMC: Recoil has been increased. - MSMC: Hip fire accuracy has been slightly reduced. - PDW57: Recoil has been increased. - PDW57: Hip fire accuracy has been slightly reduced.

Pistols: - KAP-40: Dual wield damage reduced. - KAP-40: Dual wield hip fire accuracy has been reduced.

Attachments: - MMS: Cold blooded now renders enemies almost completely invisible to MMS.

LMGs: - QBB-LSW: Medium range damage increased. - HAMR: Medium range damage increased.

Assault Rifles: - FAL OSW + Select Fire: Damage reduced when firing full auto. - SMR + Select Fire: Damage reduced when firing full auto. - Type 25: Move speed increased. - Type 25: Medium range damage increased. - SCAR: Long range damage increased. - SWAT-556: Long range damage increased.

Shotguns: - M1216: Medium range damage increased.

Sniper Rifles: - Ballista + Iron Sight: Idle sway reduced.

Zombies Issues Addressed

- Resolved several issues with exploitable areas in the Die Rise - Resolved several exploits in Green Run - Resolved network/connectivity issues that could occur in the frontend and lobbies.

The new patch is also set to enable a special set of microtransactions via the in-game store on the Xbox 360 version of Black Ops 2 tomorrow, March 13.