The developers don't plan to change the setting after launch

Nov 7, 2012 12:59 GMT  ·  By

The development team at Treyarch working on the upcoming Call of Duty: Black Ops 2 says that the maximum field of view for the PC version of the first-person shooter will be capped at a value of 80 and asks gamers to no longer beg the team to alter the value.

Cesar Stastny, the director of technology working on Call of Duty: Black Ops 2, has used Twitter to say, “Don’t ask me to raise the FOV cap. Max is 80. Thankyouverymuch.”

He then went on to add, after several comments from players, that, “Of course there is a reason. Otherwise I would raise it to stop all the QQing.”

Another Twitter message talked about a technical limitation linked to the game engine that narrowed the scope of what the Call of Duty: Black Ops 2 could do with the FOV of the game.

The Call of Duty series has always had a rocky relationship with the PC as a gaming platform, because most of the sales for the franchise are linked to home consoles, but the PC gaming crowd still demands extra features and better use of the available technology.

Last year, Activision and Infinity Ward introduced the Elite system for Call of Duty, but they failed to launch it on the PC, saying that it was too easy for players to hack it.

Call of Duty: Black Ops 2 will be launched on the PC, but also on the PlayStation 3 from Sony and the Xbox 360 from Microsoft, on November 13 all over the world.

This is probably the last game in the series that will be launched on the current generation of home hardware.

The game introduces changes to the multiplayer modes and also allows a measure of choice for the gamer during the single-player content.