The upcoming shooter will feature the first story that takes place in the future but is not science-fiction

Oct 13, 2014 08:18 GMT  ·  By

Glen Schofield and Michael Condrey, the main driving forces behind Sledgehammer Games' titanic first-person shooter Call of Duty: Advanced Warfare, spoke at length about the design and influences behind the game, during a recent interview.

The duo revealed a lot of information on what makes Advanced Warfare so exciting, so ripe with anticipative issues, but at the same time so down-to-earth and relatable, during a video interview with GameInformer.

Futuristic, but not science-fiction

Glen Schofield talked about some of the things that make the upcoming game unique, stating that call of Duty: Advanced Warfare will stand out due to the fact that it's not sci-fi, which was a hard point to nail down properly.

The game design process followed a conservative approach, where you'll still be driving cars on the highway and everything will be instantly recognizable, but you'll also get to play with some neat gadgets in a believable fashion.

Schofield talked about his inspiration, stating that you won't find a single movie set in such a future that's not sci-fi, be it through anthropomorphic robots (A.I.), reading minds (Minority Report) or having aliens (District 9), and that's what will make Advanced Warfare be unique.

He revealed that it took the team a lot of time to get the vibe right, to build a relatable future by looking at the past and pushing and pulling until the vision was realized.

Still the same but not quite the same old stuff

"I think Call of Duty resonates because it's believable and relatable, and it's always been one of the strengths of the franchise," Sledgehammer Games head Michael Condrey said.

The game's action is set in the world 2054, and is based on many real-life events that seem like more of a fictional leap than the game's premise, which is one of the strengths of the upcoming shooter.

The events that will take place during Advanced Warfare's single-player campaign will be an extension of some of the issues of today, presenting plausible and understandable scenarios.

One of the strengths of the campaign will be Kevin Spacey's performance as Jonathan Irons, the game's main antagonist, a driven and successful businessman who owns a private military corporation, taking initiative after the world experiences the first global terrorist attack, and embarking on a course of action that is controversial at best.

Call of Duty: Advanced Warfare is slated for release on November 4 worldwide, coming to PC, the PlayStation 3 and PlayStation 4 home consoles from Sony, and the Xbox 360 and Xbox One computer entertainment systems from Microsoft.