The first-person horror adventure game also has a working demo that everyone can try out

Apr 8, 2014 07:37 GMT  ·  By

The upcoming first-person sci-fi horror game Caffeine just got a new trailer, showing some early assets and gameplay, as well as a simple puzzle.

The game is powered by Unreal Engine 4 and has launched a crowdfunding campaign on Indiegogo, promising to deliver a beautiful and chilling experience, largely based on Doom 3 and FEAR.

The game is set in the year 2097, and players will take on the role of a young boy living on a caffeine mining station, somewhere in a distant solar system, with no recollection of who he is and how he got there.

The distant future is of course overpopulated, and Earth is running out of the drug that allows everyday life to exist in such an orderly manner, so daring colonists have set out to mine it in space.

Players will explore the abandoned space station in order to see that went down there, seeing spooky things along the way and eventually discovering that they might not be alone.

The developer shared that there will be no weapons in Caffeine, and that players will have to use the environment around them, solve puzzles and learn about the world from various notes and audio logs scattered around the environment, which will allow players to get an idea of what the employees at the station were up to and what was going on in their lives.

The game will have a strong focus on both adventure and narrative, and will include various smart puzzle gameplay, while still being primarily a horror game.

Caffeine is a one-man project that started as a pet project for an Australian developer, and it is currently in development for Windows PC. It will have Oculus Rift support on launch, allowing players to benefit from an even more immersive experience when exploring the game world.

The game's creator has a working "proof of concept" demo up at IndieDB, for prospective backers to try out and get a feel for the type of atmosphere and gameplay that will be implemented in the final project.

If you didn't see the initial trailer for Caffeine, you can have a look at it before seeing the new one, which shows one of the simple puzzles that players can expect to find inside the game, seemingly inspired by classic platformers.

The game has a scheduled full release in early 2015, provided that the campaign will prove a success and the creator will be able to focus on development full time.