iFrogz intros mobile gaming controller for iPhone and iPod touch at CES 2013
ZAGG-owned iFrogz, a company specializing in creative mobile accessories, is launching its Caliber Advantage mobile gaming controller for iPhone and iPod touch at CES 2013 in Las Vegas.Attendees to the special, invitation-only event will witness a product introduction from ZAGG, as well as a live demonstration of the iFrogz Caliber Advantage.
The tactile, analog game controller attaches to the mobile device directly, practically turning any iPhone or iPod touch into a portable gaming console akin to the Sony PlayStation Portable, or the Nintendo Wii U.
The Caliber Advantage doesn’t block the accelerometer features of the iPhone and iPod touch, paving the way for a truce between traditional gaming and new-generation control schemes.
Kent Wuthrich, the executive vice president of marketing for ZAGG (which manufactures and markets iFrogz products) says, “This is an exceptional opportunity for ZAGG to step into the gaming arena by collaborating with some of the most respected names in the industry.”
“The Caliber Advantage is a game-changer for the mobile platform,” adds Wuthrich. “Everyone from hardcore gamers to casual players will enjoy and appreciate the control and function of the Caliber Advantage.”
The company is not only committed to enhance gaming controls but also the audio experience with a full lineup of products, Wuthrich says.
Epic Games’ ChAIR Entertainment division is particularly excited by the introduction of the Caliber Advantage. The studio is responsible for the massively-popular Infinity Blade games on iPhone and iPad.
Mark Rein, vice president of Epic Games, says, “We are thrilled to collaborate with iFrogz to fully integrate the new Caliber Advantage for use with Unreal Engine 3.”
“The coupling of our world-class technology with iFrogz’ innovative iOS controller provides endless opportunities for exciting new gaming experiences from developers around the globe,” says Rein.