Mar 10, 2011 15:00 GMT  ·  By

Consumers that would like to enjoy a nice 3D movie or game will likely know of that somewhat annoying element known as incompatible 3D glasses, caused by there being two types of them, but it seems CEA wants to remove this limitation once and for all.

The 3D display mode is not at all a new invention, but it didn't really catch on for quite a while outside movie theaters.

One reason was that monitors and TVs capable of rendering 3D images needed to have a refresh rate of at least 120 Hz, something uncommon even today.

Granted, there are, at present, a few panels with even higher rates, but they are hard to come by or not intended for consumers at all.

Regardless, the arguably biggest impediment to the enjoyment of 3D media comes in the shape of 3D glasses.

Not only are they uncomfortable, especially when worn for more than a couple of hours, but they aren't even universally compatible.

More specifically, some display solutions need passive polarized glasses, while others come with active shutter ones.

Now, the Consumer Electronics Association (CEA) has taken it upon itself to create an active 3D glasses standard.

“The expanding presence of 3DTV in the home makes the need for interoperable 3D glasses more urgent than ever” said Brian Markwalter, CEA vice president of research and standards.

“The expanding presence of 3DTV in the home makes the need for interoperable 3D glasses more urgent than ever. As the hub of technology industry innovation, CEA is the logical host for such a crucial effort. Industry participation will help meet consumer demand and expectations regarding 3D interoperability in the home.”

CEA has established the R4WG16 3D Technologies Working Group for the distinct purpose of creating this new standard. Now all that remains is to wait and see how long it takes to finalize.