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CCP Talks Eve Online Source Code Leak

Apparently, the stories are fake even though they are... true

By Calin Ciabai, Games Editor

16th of April 2008, 17:06 GMT

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Yesterday we reported that the source code of the popular MMO game Eve Online was leaked to a torrent website, following one user's attempt to
prove to the developers at CCP that the security of the game itself is not good enough. Today, a CCP rep talked about the problem and explained why this leak can not affect the safety of the players (or their financial data), nor influence the game negatively. Let's see...

In an e-mail sent to website Next Generation, a CCP rep said that the whole situation, as presented in news stories, was "inaccurate and untrue" and "grossly blown out of proportion" - actually, the developers consider the leak a "non-issue"! That's really nice, isn't it? Probably every developer in the world would go mad if a source code of one of its games would be leaked and available for everybody to download - at least for the reason that a similar game could pop up and steal at least some of the users. But not CCP - the company feels safe and considers that nothing bad has happened.

"Access to the source code for the EVE client exposes no security vulnerabilities, has no privacy protection issues, and poses no threat to our customers billing information," a statement on EVE Online's official website reads. "The server-side interface used by the client is carefully protected to ensure that no abusive or unwanted information is transmitted to or from the EVE system." The developer adds that the leak is not a security risk to CCP or its customers in any way.

The company has also tried to address the "rumors" of a banning spree that takes place on the official boards, with every person that talks about the leak being banned. The announcement on the website says that all this is fake news, also - the company is only removing posts who violate the company's EULA: "We consider any alterations of the client software, including decompilation, or discussions thereof, to represent such a violation," the post says. Well... the people who claim they were banned from the website have a bit different story.

In the end, the statement says, "Nothing the EVE client can do can affect the game state, a manipulated EVE client cannot affect the server, no advantageous or disadvantageous information can be transmitted to other EVE users by altering the EVE client." So the client is out, but we'll just act like nothing happened. Game on, they say!

TAGS:

Eve Online | Source code | leak | torrent | CCP
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User opinions:


Comment #1 by: Blue on 16 Apr 2008, 20:02 GMT reply to this comment

Well thats just stupid... the sourcecode of the client could be used to easilly check what packages sent back and forth, which in return could help "hackers" do package-spoofing and other fun things, not a security issiue, huh?

Not to mention the fact that the private-server developers will be having happy days now if they can get their hands on the source code, once they have that they will have no problem designing a fully featured server-emulator which could even compete with the official Eve Online.
Sure, this might not be a security-issiue, but it sure as hell is an economic issiue.

But oh well, if the EO corporation is this stupid, and pretends everything is happy-go-lucky even tho this is a huge issiue, they deserve to get slapped in the face, like they will once the new hackers and private-server-emulators arise.


Comment #2 by: ziv on 12 Apr 2009, 08:05 GMT reply to this comment

Firstly, you don't need the client's source code for packet cheats, having done it in some WoW private servers I can safely say you can do it with out the source, the fact is, no one managed to do so far thus I assume either no one on EO wants to cheat like that, their all dumb or people have tried it and found it to be simply impossible. WoW, by the way, has since long released a patch that stopped this form of cheating.

Secondly, This goes for any cheat/hack/exploit, these things can and have been made already long before the leak of the source code serving as proof that the client source code could not be the cause of any more security problems.

Lastly, even if the server side source code was released - fully, with every thing you need to set up a server - still, no private server in the world would even be able to scratch what the official server has become.
The official server is just too big to be threatened by even large numbers of private servers.
Why? because these servers would never be as stable as the original thing, they will never be able to support the size of world held in the real thing and they will never be able to still enough people from the real thing, they will never be able to hold more then maybe a couple of hundreds at best.

All the above are why CCP has nothing to worry about when it comes to source code leaking out, it's just as they say - not a threat.

Personally, as one that can not afford EO's monthly fee, I can safely say I will rather wait untill I can then play on a half finished hardly populated private server - one that would, inevitably, come to an quick end.

ziv.

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