The company wants to keep the core player base interested

Jun 25, 2013 08:01 GMT  ·  By

EVE Online is one of the most successful MMOs of modern gaming and the team at CCP working on the game has big plans for its future, including offering full support for virtual reality and making sure that the experience is accessible on the go.

Hilmar Petursson, the chief executive officer of the company, tells GamesIndustry.biz that, “We’ve done things in mobile over the years, but they’ve been experimental, like what we’re doing with the Oculus Rift now. We’re about to get more serious on it. There’s a lot of opportunity in building mobile product for our current customers.”

CCP will first evaluate the mobile space in order to make sure that the EVE Online companion apps that it creates are suited to the players’ unique needs.

The executive adds, “The mobile device has basically become an extended organ. It’s the last thing you look at when you go to sleep, it’s the first thing you look at when you wake up in the morning. People want EVE Online on that. I want EVE Online on that.”

A mobile companion for the CCP MMO will probably allow gamers to check on their skill progression, interact with friends and access the various forums and markets, but it will probably not offer actual gameplay.

CCP is at the same time using virtual reality, specifically the new Oculus Rift, in order to give fans of EVE Online a more immersive experience.

The technology allows players to inhabit the ship they are piloting to a new level, but it’s unclear how many members of the community are interested in playing with it.

EVE Online is a single-shard MMO, with the entire population of the game sharing the same space.

The game is also well known for the extreme plots that some gamer groups manage to organize and pull off.