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February 7th, 2012, 02:12 GMT · By

CCP Committed to Making World of Darkness an Impressive MMO Experience

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The developers at CCP, the company best known for creating the unusual EVE Online MMO, have said that they plan to make their upcoming World of Darkness both a better and a more accessible game than their current big project.

Speaking to MMO-oriented site Ten Ton Hammer, Hilmar Pétursson, who is the chief executive officer at CCP, states, “People understand that it’s not so much that CCP is shipping a new game this year, it’s more that CCP is dramatically expanding the EVE universe this year, and we think of World of Darkness as that second universe.”

The executive believes that the company needs to find a way of mixing the MMO experience his team has with the long-term history and the details included in the world of Vampire: The Masquerade.

He adds, “Taking the tech, the human intelligence, methodology, and experience that we’ve got, and building that second universe with a very different flavor of moment-to-moment gameplay World of Darkness less of a new platform and more of a new universe.”

At the moment there are 60 developers working on World of Darkness and progress is characterized by the CEO as fantastic, although he did not offer any information on when players might get a direct look at the MMO.

World of Darkness will allow players to become a vampire in a world dominated by clans and politics, and the team has said that it will also introduce other supernatural races like werewolves and witches as the game evolves.

At the moment CCP is working on the shooter Dust 514, which will launch on both the PlayStation 3 and the PC and will be linked to EVE Online.

The shooter will allow players to engage in planet-based team matches that will affect the game universe and will allow them to earn money from players of the space-based MMO.

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