Burnout Revenge is a video game developed by Criterion Studios and published by Electronic Arts. It was released in 2005 for the PlayStation 2 console from Sony, but also for the original Xbox and the Xbox 360. The title is classified as a racing and driving game that can be played from a first and a third person perspective.
As far as racing simulators are concerned, Burnout Revenge, a game in a series which is still getting updates, more than seven years since its release, is more on the arcade side. It bears a couple of striking similarities to Test Drive and to Need for Speed. There is lots of traffic in the game and the physics are coherent, even if a little forgiving towards the player.
The release offers a single player campaign, as well as multiplayer modes. The title is more focused on aggressive driving, encouraging the player to go out and drive on the wrong lane and slide his way around corners. The game now features collectible signature takedowns, crashbreakers that allow a player to detonate his vehicle, and aftertouch.
As the game progresses, the player can unlock 40 cars and 70 other vehicles, with highlights being European exotics, American muscle cars, mid-size sedans, sports cars, compacts, buses and semi trucks. The player can also get parts and custom paints together to create his own personalized vehicle.
Burnout Revenge keeps the Burn Meter from the first title in the series, which is basically a gauge that fills up as you perform stunts and as you race into the incoming traffic. If the meter is filled, the car you are driving gets a speed boost.
UNLOCKABLES
Alternate title screen
Unlock the Black Elite Racer to have that car featured at the title screen.
GAMEPLAY HINTS
Easy Crashbreaker
Press X when your Crashbreaker meter is at 99%. You will only have to tap Circle two or three times to get a full Crashbreaker.
Hold R1 until the Crashbreaker meter gets to 100%. When it does, it will be easier to blow up your car with R2.
Use Impact Time on Crash events before the Crashbreaker meter fills. The slower time makes the Crashbreaker easier to bring back up to 100% without having to wildly tap the button.