The recently revealed Destiny shooter from Bungie is designed to appeal to skilled first-person shooter players while also offering enough content for those who are newcomers to the genre.
Jason Jones, one of the co-founders of Bungie, tells ShackNews
that, “If you have the basic coordination to play a shooter, you can experience all Destiny has to offer. All core activities can be able to be enjoyed by a novice player, even as we get into those complex six-player activities, like raids.”
The team wants everyone to be able to play Destiny and plans to make it easy for players to move to the core content of the game without having to deal with too much story or character development.
Jones believes that players “don't want to work hard, they don't want to read, they don't want to go on the internet to figure out our [expletive].”
“They want to be entertained, they want to become heroes, they want to feel things they don't feel in their everyday lives. So our core experience has to be delivered as simply and directly as possible.”
It’s not yet clear how Bungie plans to adapt one experience to suit two very different play styles.
Apparently, the team is already playing Destiny
in order to see exactly how it can balance the experience to capture the imagination of as many players as possible.
The game takes place in the future, with Earth down to just one city that’s protected by a mysterious alien ship.
The player will have to explore a new game universe, complete with enemy factions and interesting stories, in order to get access to the resources that Earth needs and uncover the mystery of the alien.
Destiny will be launched on current and on next-gen consoles at some point during late 2013.