Bungie Is Working on Destiny MMO FPS

A source with knowledge of the game industry has said that developer Bungie, best known for the work it has done on the Halo franchise for Microsoft, is now working on a science-fiction-oriented massive multiplayer online first-person shooter that will be named Destiny.

It seems that Destiny is codenamed Tiger at the moment and will be using a new graphics engine that Bungie has created from scratch, with complex matchmaking and connectivity-oriented technology that will make it easy for a player to join others in the game.

It seems that the game will aim to be more than just a space-based equivalent to World of Warcraft.

The source says that he is a contractor which has worked with Bungie until recently, probably on the development and support for Halo: Reach, and has had access to the inner workings of the company.

The information coming from the inside source can be corroborated with a statement made by Joseph Staten, who is the creative director at Bungie, who asked at the Game Developer Conference “Wouldn't it be great if we could make a world that was always there for you?”

Bungie left its agreement with Microsoft after completing Halo: Reach, which was very successful when it launched last year, and surprised the gaming industry by entering into a ten-year development agreement with Activision Blizzard, working on a game set in an entirely new universe.

The company has been hiring developers to work on a new game.

Until now, the company has not commented on the rumors about Destiny and about the creation of a new game engine.

Even before Bungie left Microsoft, there was talk that the two companies could work on an MMO based on the very popular first-person shooter so the idea for an MMO FPS could be brewing inside the company for quite some time.

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