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September 23rd, 2008, 07:35 GMT · By

Brothers in Arms Unveils System Requirements

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After a series of delays, Brothers in Arms: Hell's Highway is finally arriving on the PC, the PlayStation 3 and the Xbox 360. The release date is set in stone for October 10 and Ubisoft has just issued the hardware requirements related to the PC version of the title.

Because the game uses the Unreal 3 engine, it's set to look pretty good, with a lot of detail going both in the characters and in the scenery, which is pretty much destructible. The minimum requirements for the game are a Pentium D 2.66 Ghz or an AMD Athlon 64 3500+ backed up by a graphics card from the X1600/1650/1950/HD 2000/3000 series from ATI or from the GeForce 6800/7/8/9 series from Nvidia. You will also need 1 GB of RAM and, of course, a DVD-ROM unit (in order to launch it). Be warned that the game will look rather poor on the minimum configuration and that Ubisoft thinks Brothers in Arms: Hell's Highway should be run on a more hefty system.

An Intel Core 2 Duo, AMD64 X2 5200+ or AMD Phenom with 2 GB or RAM together with a graphics card compatible with DirectX 9.0c and Shader 3.0 will offer a far better gaming experience. The graphics card market is very varied these days but if you have an X1600/1650/1950/HD 2000/3000 series from ATI or a GeForce 6800/7/8/9 series from Nvidia, you should have all the power you need to see all the game has to show.

Brothers in Arms: Hell's Highway is set to offer a mix of tactical combat and first person shooter. You will be able to issue more commands to the squads around you while trying to take out the German troops through the full destructible environments of the game.

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