Bohemia Interactive Wants to Shut Down Gambling Bounty for DayZ

The new game mode violates the core principles of ArmA II and its mod

  No gambling
The development team at Bohemia Interactive and Dean Hall, the creator of the hugely popular DayZ mod for their ArmA II, say that they want to shut down Bounty, an un-supported new mode for their game, which introduces a gambling aspect to the entire experience.

The development team at Bohemia Interactive and Dean Hall, the creator of the hugely popular DayZ mod for their ArmA II, say that they want to shut down Bounty, an un-supported new mode for their game, which introduces a gambling aspect to the entire experience.

Bounty has recently been launched and allows players to pay in order to get access to a new server for DayZ, where each kill generates a small amount of money that is then sent to the players via PayPal.

A statement from members of Bohemia Interactive involved with DayZ sent to VG247 reads: “The DayZ development team and Bohemia Interactive is not involved or has had any contact with with DayZ Bounty and its creators.”

It adds, “While we fully support modifications created by the community to improve the gaming experience for players of DayZ and ArmA II, we do not support their creators putting a cost on them. As commercially exploiting their small additions to DayZ undermines the work done by the original team.”

The developers say that gambling is not something that should be associated with DayZ or with ArmA II and that they will try to make sure that the Bounty mod is abandoned and that players no longer have access to it.

It’s not clear whether the development team at Bohemia Interactive can actually shut down the mod, but they can make sure that it no longer receives support from the official ArmA II and that might limit its audience.

DayZ has been very successful and allows players to try and explore an island filled with undead after starting with minimal resources and uses all the features of the core ArmA II military shooter.

Players can either work together in order to tackle the zombie menace or they can turn on each other in order to get access to crucial resources.

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