The development team working on the multiplayer aspect of Diablo 3 announces that it is suspending work on the Team Deathmatch game mode that was promised when the game launched and that it is exploring other options, which will be revealed in the coming days.
An official blog post
from Blizzard reads: “We've brought a lot of people in to try out Team Deathmatch and, while some found it entertaining, most of our testers didn't feel like it was something they'd want to do beyond a few hours. Without more varied objectives, or very lucrative rewards, few saw our current iteration as something they'd want spend a lot of time in.”
The developer also had trouble adapting classes designed for PvE gameplay to the player versus player structure, but has plans to change this in the coming months as new ideas are explored.