It's hard to tell new stories that the gaming industry and consumers haven't heard of yet. It's even more difficult to escape the pattern of aliens, Nazis and all-out wars that stretch over continents
and across the galaxy. How do you think of something that doesn't make everyone say "been there, done that"? How many Germans have to die before our imagination can finally be free? Rapture is the answer. You will be surprised to know that, in the early phases of development, Rapture was populated by desperate Nazis but I think I speak for everyone when I tell you that the guy who put his foot down and said "No more!" should be getting a raise. In its final form, Bioshock presents a deep and credible plot which couldn't have been any better.
Andrew Ryan was a brilliant industrialist that wanted to build a world where he could be free of all the moral constraints and, at the end of 1946, he founded an underwater city called Rapture that would allow his rampant imagination to go wild. He gathered scientists from all over the world and started developing his utopia.
Many of the scientists brought to surface weren't exactly the most conscientious to be found and they apparently lacked basic ethical principles which contributed to the disaster. It wasn't long before Andrew had this megalomaniac thing going for him and with the help of the good old paranoia, he began experimenting on people. The outcome was a decaying society dependent on genetics and biologically unfit to continue. Somewhere above the city, a plane crashes and the player is forced by the circumstances to enter Rapture where he is thrown from one side to another over the remains of a civil war.
Tonic locations Medical Pavilion1. Security Expert: On a shelf in the Twilight Fields mortuary.
2. Speedy Hacker: In the corner of Painless Dental.
3. Wrench Jockey: In Kure All, through the crawl shaft on the floor.
4. Hacker's Delight: Activate the furnace in the Eternal Flame Crematory.
5. Static Discharge: In the Surgery Foyer next to Steinman's lab.
6. Eve Link: Purchased at Gatherer's Garden
7. Armored Shell: Purchased at Gatherer's Garden
Neptune's Bounty8. Wrench Lurker: Lower Wharf, near the edge of the walkway (after you get the camera.).
9. Focused Hacker: Inside Fontaine Fisheries, next to first pneumo tube.
10. Medical Expert: On the lower Wharf as you enter the level.
11. Extra Nutrition: Purchased at Gatherer's Garden
Arcadia12. Security Evasion: On the lower left area of Arcadia. It will be next to a dead Houdini Splicer that is surrounded by four Thuggish Splicers.
13. Hacking Expert: On the desk as you enter the Research Laboratories.
14. Shorten Alarms: Purchased at Gatherer's Garden
15. Human Inferno: Purchased at Gatherer's Garden
Farmer's Market16. Eve Link 2: To the left of the entrance, near the Circus Of Value and U-Invent machine
17. Photographers Eye: In the bunk of the bottom floor of the winery.
Fort Frolic18. Alarm Expert: On the balcony of the fleet Hall. Jump to it from the balcony next to it.
19. Frozen Field: Search Matin Finnegan's corpse.
20. Extra Nutrition 2: Down the stairs behind the main stairway of the main atrium near Eve's Garden.
21. Electric Flesh: In Cohen's dressing room. Must complete his masterpiece, then go to the room next to the upstairs projection booth.
22. Medical Expert 2: Unlocked by Sander after you complete his masterpiece.
23. Hacking Expert 2: Purchased at Gatherer's Garden
24. Bloodlust: Must be invented in the U-Invent machine
25. Booze Hound: Must be invented in the U-Invent machine
26. Hacker's Delight 2: Must be invented in the U-Invent machine
Hephaestus27. Frozen Field 2: On a desk in the bottom corner of the central core.
28. Security Evasion 2: In Lower Heat Loss Monitoring on a desk.
29. Damage Research: Secret crawlspace in the back of the lower workshops.
30. Shorten Alarms 2: Geothermal core (after you deploy the bomb).
Olympus Heights31. Clever Inventor: On a desk in Suchong's Apartment.
32. Electric Flesh 2: On a desk in Fontaine's Apartment.
33. Speedy Hacker 2: Purchased at Gatherer's Garden
34. Wrench Lurker 2: Purchased at Gatherer's Garden
Apollo Square35. Medical Expert 3: Second floor of Suchong's clinic.
36. Focused Hacker 2: Fourth floor of the Hestia building.
Point Prometheus37. Safe Cracker 2: Autopsy room of the first floor of Little Wonders.
38. Alarm Expert 2: On a filing cabinet in Point Prometheus.
39. Damage Research 2: On a desk in the second floor library.
40. Hacker's Delight 3: Next to Rosie helmets in Failsafe Armory.
41. Human Inferno 2: Purchased at Gatherer's Garden
Tenenbaum Gifts42. Safecracker: Rescue 6 Little sisters.
43. Armored Shell 2: Rescue 15 Little sisters.
44. Prolific Inventor: Rescue 18 Little sisters.
Research Bonuses45. Natural Camoflage: Research level 2 Houdini Splicers.
46. Scrounger: Research level 2 Leadhead Splicers.
47. Sportboost: Research level 2 Thuggish Splicer.
48. Photographer's Eye 2: Research level 2 Rosie.
49. Wrench Jockey 2: Research level 2 Bouncer.
50. Extra Nutrition 3: Research level 4 Spider Splicer.
51. Sportboost 2: Research level 4 Thuggish Splicer.
52. Static Discharge 2: Research level 4 Leadhead Splicer.
53. Security Expert 2 : Research level 2 Security Bot.