Tower Defense strategy combined with Hero Defense action

Jun 3, 2010 16:51 GMT  ·  By

This is a cool map that combines a Tower Defense (Cooperative) map with a Hero Defense one. The map was constructed using the Cityscape tileset with a size of 64x96 out of which 52x84 playable. Bayus Firestorm TD was built using two other Warcraft 3 maps: Bayus Remix by Atomboy and Bayus Firestorm by Arthas Firestorm.

The goal of the game is to protect the village from the evil that threatens it. The game starts without any cinematics. First of all, you will have to pick a race and hero using a wisp at the top right corner of the map. The race will determine what types of tower you will be able to create. When choosing a hero, you can take into consideration the amount of damage they will do to both air and ground units.

Besides the normal creeps, there will be some special levels for which you'll have to prepare extra. The air levels are: 3, 6, 9, 13, 16, 19, etc., so you'll have to build your air defense as fast as possible. The boss levels are: 10, 20, 30, 31, 32, etc. When confronted with boss levels, you will have to level your hero and buy as many items as you can.

This is a cooperative game, so weaker players will have to be helped. In order to do this, the iteration has some interesting commands: - give # xxx gold - give # xxx wood # is the player number minus 1, so player 1 (red) is actually number 0. xxx is a three digit number of how much gold or wood you will like to donate.

If your hero dies, you will not be able to collect gold after some levels, after which your hero will respawn. While your hero is dead, their spirit will be trapped in the graveyard. Float around and search for interesting things like extra lumber, because while your hero is dead, you will gain neither gold nor lumber. If all the heroes are dead, the game is over.

This map has lots of improvements and combines two of the great games that Warcraft 3 has to offer: Tower and Hero Defense.

Photo Gallery (9 Images)

+6more