DICE explains how it's helping Visceral improve the upcoming shooter

Jul 23, 2014 16:47 GMT  ·  By

The recent delay for Battlefield Hardline is going to result in a variety of improvements in the game, including in areas like multiplayer, single-player story, and stability, according to DICE boss Karl-Magnus Troedsson.

Battlefield Hardline was presented to the world a few months ago, and at E3 2014, EA showcased the new first-person shooter in all its glory, while simultaneously rolling out a special beta stage on the PC and PS4 platforms.

The test phase was quite popular but the feedback wasn't that kind, as lots of hardcore fans weren't impressed with what new developer Visceral Games was doing to the series.

After sharing some of the many improvements made to the game after the beta ended, Visceral, DICE, and EA revealed a short time ago that they were going to push back the release of Hardline until early 2015.

In a blog post for fans, DICE General Manager Karl-Magnus Troedsson has confirmed that Visceral and his own team are working together to ensure drastic improvements to the most important aspects of the game: multiplayer, single-player story, and stability.

For the multiplayer, the two teams want to innovate more and add new features based on feedback from the community, fleshing out the cops vs. criminals conflict.

For the single-player story, apparently both teams want to evolve the core plot and make it more akin to the "crime revenge" adventures seen in movies or TV shows.

"In order to ensure our Single Player experience delivers on player expectations, we’re spending more time polishing our core features, as well as adding a few new ones that will support a deeper 'crime revenge' story experience," Troedsson explains.

Last but not least, the game's stability is also set to be drastically improved, as DICE and Visceral have learned a lot after the troublesome release of Battlefield 4 last year.

"This has been a focus for our team since day one and we’re going to be using the extra time to continue to optimize the game for a stable launch. We have learned a lot from Battlefield 4, are continuing to learn from our Community Test Environment and will learn more from another Hardline beta. More time allows us to surface issues that the team can attempt to fix prior to launch."

Battlefield Hardline was set to debut this October, but instead it's now scheduled to appear in early 2015. It's unclear just what month it's targeting right now, but the platforms (PC, PS3, PS4, Xbox 360, and Xbox One) haven't changed.