Multiplayer servers should be more stable and less prone to crashes

Feb 13, 2014 15:05 GMT  ·  By

Battlefield 4 has just received not one, but two different server updates, in the form of R24 and R25, fixing quite a few crashes and issues spotted by multiplayer users.

Battlefield 4 has got plenty of game updates ever since its release across all platforms, but now a set of patches have appeared for the game's online servers, in the form of the R24 and R25 updates.

Quite a few improvements are included, not to mention bug fixes and solutions to certain crashes, so check out the changelogs below, via Battlelog.

R24 Server Update

-Fix for a server crash -Added a 1-500 value range on vars.vehicleSpawnDelay for Unranked Servers -Fixed an issue where a Commander could highlight a High-Value Target (HVT) after 1 kill, instead of the intended 7 kills

R25 Server Update

-Fix for several server crashes -Fixed an issue where the maxSpectatorCount value of 4 was enforced on all presets -Fix for an issue where players using the iOS/Android Commander App weren’t able to connect to games

The new patches are already live and should be applied by all Battlefield 4 servers within the next 24 hours.