
Baldur’s Gate: Tales of the Sword Coast takes you back to the world you visited in Baldur’s Gate, along with brand new areas to explore, more items to discover and more monsters to get in your way.
Cheat mode:
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "Baldur.ini" file in the game directory. - Add the line "Cheats=1" under the "[Game Options]" heading. - Begin game play and press [Ctrl] + [Tab] to display the console window. Type one of the following case-sensitive codes, press [Enter], then press [Ctrl] + [Tab] to close the console window and activate the corresponding cheat function.Add 500 gold to inventory - - Cheats:Midas();
All items needed for main quest - - Cheats:CriticalItems();
Friendly - Drizzt appears - - Cheats:DrizztDefends();
Hostile - Drizzt appears - - Cheats:DrizztAttacks();
Summon 10 friendly berserk chickens - - Cheats:TheGreatGonzo();
Cow Kill spell created if a cow is nearby - - Cheats:CowKill();
Current map fully revealed - - Cheats:ExploreArea();
Add - Scroll Of - Stone To Flesh, 5 - Potions Of Healing, and 5 - Antidotes to inventory - - Cheats:FirstAid();
Teleport to open location if stuck - - Cheats:Hans();
Create selected item from following list - - CLUAConsole:CreateItem(",")
Spawn selected creature or NPC as in the following examples - - CLUAConsole:CreateCreature("")
Set experience points of all party members to indicated value - - CLUAConsole:SetCurrentXP("")
Add spells a character - - CLUAConsole:AddSpell("")
Enable cheat keys from following list - - CLUAConsole:EnableCheatKeys()
Cheat key list:
Press one of the following keys after enabling the - - CLUAConsole:EnableCheatKeys() code.Change armor of paper doll - [Ctrl] + 1
Fade screen to black - [Ctrl] + 2
Fade screen normally - [Ctrl] + 3
Highlight the background with interactive objects - [Ctrl] + 4
Shapeshift your character in previous paper doll - [Ctrl] + 6
Shapeshift your character in next paper doll - [Ctrl] + 7
Highlight text boxes - [Ctrl] + 8
Highlight sprites - [Ctrl] + 9
Sprite animation - [Ctrl] + - A
View last FMV sequence - [Ctrl] + - B
Advance to next chapter - [Ctrl] + - C
Turn to character - [Ctrl] + F
Jump to pointer - [Ctrl] + J
Display coordinates - [Ctrl] + L or L
Heal character at pointer - [Ctrl] + - R
Select sprite animation - [Ctrl] + - S
Information on position - [Ctrl] + - X
Kill character at cursor - [Ctrl] + Y
Display debug data - [Ctrl] + - D
Unknown - [Ctrl] + 5
Items
For example, -CLUAConsole:CreateItem("AMUL01,3") will result in creating three Necklaces of - Missiles.Necklace of - Missiles - AMUL01
Necklace - AMUL02
Studded Necklace with Zios Gems - AMUL04
Bluestone Necklace - AMUL05
Agni - Mani Necklace - AMUL06
Rainbow Obsidian Necklace - AMUL07
Tiger - Cowrie - Shell Necklace - AMUL08
Silver Necklace - AMUL09
Gold Necklace - AMUL10
Pearl Necklace - AMUL11
Laeral's Tear Necklace (3000 gp) - AMUL12
Bloodstone - Amulet - AMUL13
Amulet of - Protection +1 - AMUL14
Shield - Amulet - AMUL15
Amulet of - Metaspell Influence (+1 2nd level spell) - AMUL16
Greenstone - Amulet - AMUL17
Wolfsbane - Amulet - AMUL18
Arrow - AROW01
Arrow +1 - AROW02
Arrow of - Slaying - AROW03
Acid - Arrow - AROW04
Arrow of - Biting - AROW05
Arrow of - Detonation - AROW06
Arrow or - Dispelling - AROW07
Arrow of Fire - AROW08
Arrow of Ice - AROW09
Arrow of - Piercing - AROW10
Arrow +2 - AROW11
Arrow +2 (different graphic) - AROW1A
Battle - Axe - AX1H01
Battle - Axe +1 - AX1H02
Battle - Axe +2 - AX1H03
Throwing - Axe - AX1H04
Throwing - Axe +2 - AX1H05
Bala's - Axe - AX1H07
Girdle - BELT01
Golden Girdle - BELT02
Girdle of - Bluntness - BELT03
Girdle of - Piercing - BELT04
Girdle of - Sex - Change - BELT05
Club - BLUN01
Flail - BLUN02
Flail +1 - BLUN03
Mace - BLUN04
Mace +1 - BLUN05
Morning - Star - BLUN06
Morning - Star +1 - BLUN07
Kiel's - Morningstar - BLUN09
Club +1, +3 vs. unnatural creatures - BLUN10
Mace +2 - BLUN11
Bolt - BOLT01
Bolt +1 - BOLT02
Bolt of Lightning - BOLT03
Bolt of - Biting - BOLT04
Bolt of - Polymorphing - BOLT05
Bolt +2 - BOLT06
Magical - Book - BOOK01
Spell - Book - BOOK02
+1 - CON manual - BOOK03
+1 - STR manual - BOOK04
+1 - DEX manual - BOOK05
+1 INT manual - BOOK06
+1 - CHR manual - BOOK07
+1 WIS manual - BOOK08
Normal - Book - BOOK09
Boots of - Speed - BOOT01
Boots of - Stealth - BOOT02
Boots of the North - BOOT03
Boots of - Avoidance - BOOT04
Boots of Grounding - BOOT05
Worn-out boots - BOOT06
Composite Long - Bow - BOW01
Composite Long - Bow +1 - BOW02
Long - Bow - BOW03
Long - Bow +1 - BOW04
Short - Bow - BOW05
Short - Bow +1 - BOW06
Long - Bow of - Marksmanship - BOW07
Eagle - Bow - BOW08
Bracers of - Defense - AC 8 - BRAC01
Bracers of - Defense - AC 7 - BRAC02
Bracers of - Defense - AC 6 - BRAC03
Bracers of - Archery - BRAC04
Bracers - BRAC05
Gauntlets of Ogre - Power - BRAC06
Gauntlets of - Dexterity - BRAC07
Gauntlets of Fumbling - BRAC08
Gauntlets of Weapon - Skill - BRAC09
Gauntlets of Weapon Expertise - BRAC10
Bracers of - Binding - BRAC11
Bullet - BULL01
Bullet +1 - BULL02
Bullet +2 - BULL03
Chainmail - CHAN01
Chainmail +1 - CHAN02
Chainmail +2 - CHAN03
Splint - Mail - CHAN04
Splint - Mail +1 - CHAN05
Mithril - Chain - Mail +4 - CHAN06
Chainmail +3 - CHAN07
Cloak of - Protection +1 - CLCK01
Cloak of - Protection +2 - CLCK02
Cloak of - Displacement - CLCK03
Cloak of the Wolf - CLCK04
Cloak of - Balduran - CLCK05
Cloak of Non-Detection - CLCK06
Nymph - Cloak - CLCK07
Traveler's - Robe - CLCK13
Adventurer's robe - CLCK14
Robe Of Good - Arch - Magi - CLCK15
Robe Of Neutral - Arch - Magi - CLCK16
Robe Of Evil - Arch - Magi - CLCK17
Knave's - Robe - CLCK18
Cloak of the - Shield - CLCK20
Holy - Cloak - CLCK21
Shandalar's - Cloak - CLCK22
Dagger - DAGG01
Dagger +1 - DAGG02
Dagger +2 - DAGG03
Dagger +2, Longtooth - DAGG04
Throwing - Dagger - DAGG05
Silver - Dagger, Werebane +1, +4 vs. lycanthropes - DAGG09
Soultaker - Dagger - DAGG10
Dart - DART01
Dart +1 - DART02
Dart of - Stunning - DART03
Dart of Wounding - DART04
Halberd - HALB01
Halberd +1 - HALB02
Halberd +2 - HALB03
War Hammer - HAMM01
War Hammer +1 - HAMM02
War hammer +2 - HAMM03
Warhammer +1, +4 vs. giant humanoids - HAMM04
Helmet - HELM01
Helm of Opposite - Alignment - HELM02
Helm of Glory - HELM03
Helm of - Defense - HELM04
Helm of Infravision - HELM05
Helm of - Charm - Protection - HELM06
Helm of - Balduran - HELM07
Kiel's Helmet - HELM14
Leather - Armor - LEAT01
Leather - Armor +1 - LEAT02
Leather - Armor +2 - LEAT03
Studded Leather - Armor - LEAT04
Studded Leather - Armor +1 - LEAT05
Studded Leather - Armor +2, missile attraction - LEAT06
Studded Leather - Armor +2 - LEAT07
Shadow - Armor - LEAT08
Leather - Armor +3 - LEAT09
Hide - Armor - LEAT10
Ring Of Invisibility - MAGE01
Ring Of - Barkskin - MAGE02
Ring Of - Mirror Image - MAGE03
Ring Of - Blur - MAGE04
Ring Of Free - Action - MAGE05
Ring Of Free - Action, Haste and Immune to everything - MAGE06
Winter Wolf - Pelt - MISC01
Gold - Piece - MISC07
Ankheg - Shell - MISC12
Samuel (body) - MISC13
Fire - Agate Gem - MISC16
Lynx Eye Gem - MISC17
Sunstone Gem - MISC18
Turquoise Gem - MISC19
Bloodstone Gem - MISC20
Skydrop Gem - MISC21
Andar Gem - MISC22
Jasper Gem - MISC23
Tchazar Gem - MISC24
Zircon Gem - MISC25
Iol Gem - MISC26
Moonstone Gem - MISC27
Waterstar Gem - MISC28
Ziose Gem - MISC29
Wardstone Forgery - MISC2I
Dwarven - Rune Wardstone - MISC2M
Lock of hair from Kirindale - MISC2O
Chrysoberyl Gem - MISC30
Star - Diopside Gem - MISC31
Shandon Gem - MISC32
Aquamarine Gem - MISC33
Garnet Gem - MISC34
Horn - Coral Gem - MISC35
Pearl - MISC36
Sphene Gem - MISC37
Black Opal - MISC38
Water Opal - MISC39
Moonbar Gem - MISC40
Star - Saphire(sic) - MISC41
Diamond - MISC42
Emerald - MISC43
Kings Tears - MISC44
Rogue - Stone - MISC45
Golden - Pantaloons - MISC47
Idol - MISC48
Melicamp the - Chicken - MISC49
Skull - MISC50
Lock of Nymph's Hair - MISC51
Wyvern Head - MISC52
Bowl of Water Elemental - Control - MISC53
Child's - Body - MISC54
Duke Eltan's - Body - MISC55
Broken Weapon - MISC56
Broken - Shield - MISC57
Broken - Armor - MISC58
Broken - Miscellaneous - MISC59
Spider - Body - MISC60
Bottle of Wine - MISC61
Dead - Cat - MISC62
Chew Toy - MISC63
Telescope - MISC64
Helshara's - Artifact Fragment - MISC69
Delorna's - Statue - MISC70
The - Claw of Kazgaroth - MISC72
The Horn of Kazgaroth - MISC73
The - Candle - MISC74
Female - Body - MISC79
Male - Body - MISC80
Key to - River - Plug - MISC83
Boo (GO FOR THE EYES - BOO!) - MISC84
Mulahey's Holy - Symbol - MISC85
Bandit - Scalp - MISC86
Contaminated Iron - MISC87
Rabbit's Foot - MISC88
Fake Wardstone - MISCI
Plate - Mail - Armor - PLAT01
Plate - Mail +1 - PLAT02
Full - Plate - Mail - PLAT04
Full - Plate - Mail +1 - PLAT05
Ankheg - Plate - Mail - PLAT06
Plate - Mail +3 - PLAT08
Potion of Fire - Resistance - POTN02
Potion of Hill Giant - Strength - POTN03
Potion of Frost Giant - Strength - POTN04
Potion of Fire Giant - Strength - POTN05
Potion of - Cloud Giant - Strength - POTN06
Potion of - Storm Giant - Strength - POTN07
Potion of Healing - POTN08
Potion of Heroism - POTN09
Potion of Invisibility - POTN10
Potion of Invulnerability - POTN11
Potion of - Stone Giant - Strength - POTN12
Oil of Firey - Burning - POTN13
Oil of - Speed - POTN14
Red - Potion - POTN15
Violet - Potion - POTN16
Elixir of Health - POTN17
Potion of - Absorption - POTN18
Potion of - Agility - POTN19
Antidote - POTN20
Potion of - Clarity - POTN21
Potion of - Cold - Resistance - POTN22
Oil of - Speed - POTN23
Potion of - Defense - POTN24
Potion of Healing - POTN25
Potion of Explosions - POTN26
Potion of Firebreath - POTN27
Potion of Fortitude - POTN28
Potion of Genius - POTN29
Potion of Infravision - POTN30
Potion of Insulation - POTN31
Antidote - POTN32
Potion of - Magic - Blocking - POTN33
Potion of - Magic - Protection - POTN34
Potion of - Magic - Shielding - POTN35
Potion of - Master Thievery - POTN36
Potion of - Mind Focusing - POTN37
Potion of - Mirrored Eyes - POTN38
Potion of - Perception - POTN39
Potion of Invulnerability - POTN40
Potion of - Power - POTN41
Potion of - Regeneration - POTN42
Potion of Insight - POTN43
Potion of - Strength - POTN44
Potion of Freedom - POTN45
Potion of - Stone Form - POTN46
Ring - RING01
Ring of Fire - Resistance - RING02
Ring of - Animal Friendship - RING03
Ring of - Clumsiness - RING04
Ring of Invisibility - RING05
Ring of - Protection +1 - RING06
Ring of - Protection +2 - RING07
Ring of Wizardry - RING08
Ring of Free - Action - RING09
Gold - Ring - RING10
Silver - Ring - RING11
Onyx - Ring - RING12
Jade - Ring - RING13
Greenstone - Ring - RING14
Bloodstone - Ring - RING15
Angel - Skin - Ring - RING16
Flamedance - Ring - RING17
Fire Opal - Ring - RING18
Ruby - Ring - RING19
Ring of Energy - RING20
Ring of Infravision - RING21
Ring of Holiness - RING22
Ring of Folly - RING23
Spell - Scroll - SCRL02
Protection from - Acid - SCRL03
Protection from - Cold - SCRL04
Protection from Electricity - SCRL05
Protection from Fire - SCRL06
Protection from - Magic - SCRL07
Protection from - Poison - SCRL08
Protection from Undead - SCRL09
Cursed - Scroll of Weakness - SCRL10
Protection from - Petrification - SCRL15
Cursed - Scroll of - Stupidity - SCRL18
Agannazar's - Scorcher - SCRL1B
Ghoul Touch - SCRL1C
Clairvoyance - SCRL1D
Dispel - Magic - SCRL1E
Flame - Arrow - SCRL1F
Fireball - SCRL1G
Haste - SCRL1H
Hold - Person - SCRL1I
Lightning - Bolt - SCRL1K
Monster - Summoning I - SCRL1L
Non-Detection - SCRL1M
Protection from Normal - Missiles - SCRL1N
Slow - SCRL1O
Skull Trap - SCRL1P
Vampiric Touch - SCRL1Q
Wraith Form - SCRL1R
Dire - Charm - SCRL1S
Ghost - Armor - SCRL1T
Confusion - SCRL1U
Dimension - Door - SCRL1V
Improved Invisibility - SCRL1Y
Minor Globe of Invulnerability - SCRL1Z
Monster - Summoning II - SCRL2A
Animate - Dead - SCRL2D
Cloudkill - SCRL2E
Cone of - Cold - SCRL2F
Monster - Summoning III - SCRL2G
Shadow - Door - SCRL2H
Letter - SCRL2I
Letter - SCRL2J
Letter - SCRL3D
Vocalize - SCRL3G
Protection From Evil - SCRL3H
Cure - Serious Wounds - SCRL56
Free - Action - SCRL58
Neutralize - Poison - SCRL59
Mental - Domination (Cleric) - SCRL5A
Defensive Harmony - SCRL5B
Protection from Lightning - SCRL5C
Protection from Evil 10' - Radius - SCRL5D
Champion's - Strength - SCRL5E
Chaotic - Commands - SCRL5F
Remove - Curse - SCRL5G
Emotion - SCRL5H
Greater - Malaison - SCRL5I
Otilluke's - Resilient - Sphere - SCRL5J
Spirit - Armor - SCRL5K
Polymorph Other - SCRL5L
Polymorph - Self - SCRL5M
Mental domination (Magic User) - SCRL5N
Hold - Monster - SCRL5O
Chaos - SCRL5P
Feeblemind - SCRL5Q
Anderis Journal - SCRL5R
Dezekiel's - Scroll - SCRL5S
Cure - Critical Wounds - SCRL61
Flame - Strike - SCRL62
Raise - Dead - SCRL63
Grease - SCRL66
Armor - SCRL67
Burning Hands - SCRL68
Charm - Person - SCRL69
Color - Spray - SCRL70
Blindness - SCRL71
Friends - SCRL72
Protection from - Petrification - SCRL73
Identify - SCRL75
Infravision - SCRL76
Magic - Missile - SCRL77
Protection from Evil - SCRL78
Shield - SCRL79
Shocking Grasp - SCRL80
Sleep - SCRL81
Chill Touch - SCRL82
Chromatic Orb - SCRL83
Larloch's - Minor - Drain - SCRL84
Blur - SCRL85
Detect Evil - SCRL86
Detect Invisibility - SCRL87
Horror - SCRL89
Invisibility - SCRL90
Knock - SCRL91
Know - Alignment - SCRL92
Luck - SCRL93
Resist Fear - SCRL94
Melf's - Acid - Arrow - SCRL95
Mirror Image - SCRL96
Stinking - Cloud - SCRL97
Strength - SCRL98
Web - SCRL99
Small - Shield - SHLD01
Small - Shield +1 - SHLD02
Medium - Shield - SHLD03
Medium - Shield +1 - SHLD04
Large - Shield - SHLD05
Large - Shield +1 - SHLD06
Large - Shield +1, +4 vs - Missiles - SHLD07
Buckler - SHLD08
Buckler - SHLD09
Buckler - SHLD10
Small - Shield - SHLD11
Small - Shield - SHLD12
Medium - Shield - SHLD13
Medium - Shield - SHLD14
Large - Shield - SHLD15
Large - Shield - SHLD16
Large - Shield +2 - SHLD19
Kiel's - Buckler - SHLD20
Sling - SLNG01
Sling +1 - SLNG02
Sling +3 - SLNG03
Spear - SPER01
Spear +1 - SPER02
Spear +3, - Backbiter - SPER03
Quarterstaff - STAF01
Quarterstaff +1 - STAF02
Staff of - Striking - STAF05
Staff-Mace - STAF06
Staff-Spear +2 - STAF07
Quarterstaff +3 - STAF08
Bastard - Sword - SW1H01
Bastard - Sword +1 - SW1H02
Bastard - Sword +1, - Shapeshifters - SW1H03
Long - Sword - SW1H04
Long - Sword +1 - SW1H05
Long - Sword +2 - SW1H06
Short - Sword - SW1H07
Short - Sword +1 - SW1H08
Short - Sword +2 - SW1H09
Short - Sword of - Backstabbing - SW1H10
Dark Flame - Saber - SW1H11
Hull's Long - Sword - SW1H12
Moonblade - SW1H13
Short - Sword + 1 - SW1H14
Scimitar +3, Frostbrand - SW1H15
Scimitar + 5: - Defender - SW1H16
Perdue's - Short - Sword - SW1H17
Sword of - Balduran - SW1H18
The Vampire's - Revenge - SW1H19
Scimitar - SW1H20
Short sword - SW1H21
Scimitar +1 - SW1H22
Scimitar +2 - SW1H23
Long - Sword +1-Flametongue - SW1H24
Two Handed - Sword - SW2H01
Two Handed - Sword +1 - SW2H02
Two Handed - Sword, - Berserking - SW2H03
Spider's - Bane - SW2H06
Two Handed - Sword +3 - SW2H07
Durlag's - Pride-Two Handed - Sword +2 - SW2H08
Wand of Fear - WAND02
Wand of - Magic - Missiles - WAND03
Wand of - Paralyzation - WAND04
Wand of Fire - WAND05
Wand of Frost - WAND06
Wand of Lightning - WAND07
Wand of - Sleep - WAND08
Wand of - Polymorphing - WAND09
Wand of - Monster - Summoning - WAND10
Wand of the Heavens - WAND11
Heavy - Crossbow - XBOW01
Heavy - Crossbow +1 - XBOW02
Heavy - Crossbow of - Accuracy - XBOW03
Light - Crossbow - XBOW04
Light - Crossbow +1 - XBOW05
Light - Crossbow of - Speed - XBOW06
Creature and NPC namesThe name that is entered in - CLUAConsole:CreateCreature("") must be six characters or less. If the desired character has a name longer than that, only enter the first six letters.
Angelo - CLUAConsole:CreateCreature("Angelo")
Bandit - CLUAConsole:CreateCreature("bandit")
Branwen (stone) - CLUAConsole:CreateCreature("Branwe")
Carrion - Crawler - CLUAConsole:CreateCreature("Carrio")
Cats - CLUAConsole:CreateCreature("cat")
Death Knight - CLUAConsole:CreateCreature("deathkn")
Dilos - CLUAConsole:CreateCreature("Flma13")
Drizzt - CLUAConsole:CreateCreature("Drizzt")
Elminster - CLUAConsole:CreateCreature("Elmins")
Flaming Fist - Mercenary - CLUAConsole:CreateCreature("Flame")
Flaming Fist wizard - CLUAConsole:CreateCreature("Flamwiz")
Ghast - CLUAConsole:CreateCreature("ghast")
Ghoul - CLUAConsole:CreateCreature("ghoul")
Gibberling - CLUAConsole:CreateCreature("Ray")
Gibberling - CLUAConsole:CreateCreature("gibber")
Gnoll - CLUAConsole:CreateCreature("gnoll")
Gorion - CLUAConsole:CreateCreature("Gorion")
Greater - Basilisk - CLUAConsole:CreateCreature("GBasil")
Guard - CLUAConsole:CreateCreature("Guard")
Jaheira - CLUAConsole:CreateCreature("Jaheir")
Khalid - CLUAConsole:CreateCreature("Khalid")
Kiel - CLUAConsole:CreateCreature("Kiel")
Kobold - CLUAConsole:CreateCreature("kobold")
Noober - CLUAConsole:CreateCreature("Noober")
Ogre - Mage - CLUAConsole:CreateCreature("Droth")
Phoenix Guard - CLUAConsole:CreateCreature("Pheogurd")
Rufie - CLUAConsole:CreateCreature("Rufie")
Sarevok - CLUAConsole:CreateCreature("Sarevo")
Squirrels - CLUAConsole:CreateCreature("squirl")
Tranzig - CLUAConsole:CreateCreature("Tranzi")
Ulraunt - CLUAConsole:CreateCreature("Ulraun")
Xan - CLUAConsole:CreateCreature("Xan")
Spell tags:
You can add learned spells to a character by using the - CLUAConsole function - CLUAConsole:AddSpell("") code while the pointer is over the character that will learn the spell. You can use the [Ctrl} + - M "debug dump" to look at spells and abilities other characters have.Mage - Spell - Spell tag
Grease - SPWI101
Armor - SPWI102
Burning Hands - SPWI103
Charm - Person - SPWI104
Color - Spray - SPWI105
Blindness - SPWI106
Friends - SPWI107
Protection from - Petrifaction - SPWI108
Identify - SPWI109
Infravision - SPWI110
Magic - Missiles - SPWI111
Protection From Evil - SPWI112
Shield - SPWI113
Shocking Grasp - SPWI114
Sleep - SPWI115
Chill Touch - SPWI116
Chromatic Orb - SPWI117
Larloch's - Minor - Drain - SPWI118
Blur - SPWI201
Detect Evil - SPWI202
Detect Invisibility - SPWI203
Horror - SPWI204
Invisibility - SPWI205
Knock - SPWI206
Know - Alignment - SPWI207
Luck - SPWI208
Resist Fear - SPWI209
Melf's - Acid - Arrow - SPWI210
Mirror Image - SPWI211
Stinking - Cloud - SPWI212
Strength - SPWI213
Web - SPWI214
Agannazar's - Scorcher - SPWI215
Ghoul Touch - SPWI216
Vocalize - SPWI217
Clairvoyance - SPWI301
Dispel - Magic - SPWI302
Flame - Arrow - SPWI303
Fireball - SPWI304
Haste - SPWI305
Hold - Person - SPWI306
Lightning - Bolt - SPWI307
Monster - Summoning I - SPWI308
Non-Detection - SPWI309
Protection From Normal - Missiles - SPWI310
Slow - SPWI312
Skull Trap - SPWI313
Vampirism Touch - SPWI314
Wraith's Form - SPWI315
Dire - Charm - SPWI316
Ghost's - Armor - SPWI317
Confusion - SPWI401
Dimension - Door - SPWI402
Ice - Storm (may crash game) - SPWI403
Improved Invisibility - SPWI404
Minor Globe of Invulnerability - SPWI405
Monster - Summoning 2 - SPWI406
Wall of Fire (may crash game) - SPWI407
Animate - Dead - SPWI501
Cloud Kill - SPWI502
Cone of - Cold - SPWI503
Monster - Summoning 3 - SPWI504
Shadow - Door - SPWI505
Spell tag - Ability
Cure Light Wounds - SPIN101
Slow - Poisons - SPIN102
Draw Upon Holy - Might - SPIN103
Shapeshift: - Brown - Bear - SPIN107
Charm - Animal - SPIN108
Lay on Hands - SPIN109
Shapeshift: Wolf - SPIN110
Shapeshift: - Black - Bear - SPIN111
Dispel - Magic - SPIN112
Spiritual Hammer - SPIN113
Berserk - SPIN117
Invisibility - SPIN118
Charm - Person - SPIN119
Detect Evil - SPIN120