Softpedia
 

NEWS CATEGORIES:



NEWS ARCHIVE >>
SOFTPEDIA REVIEWS >>
MEET THE EDITORS >>
Home > News > Games > Xbox

August 3rd, 2009, 07:51 GMT · By

Avatar 3D Comes Only via HDMI Output

SHARE:

Adjust text size:


HDMI powered
Enlarge picture
James Cameron is used to innovating. He pushed the envelope of technology in movies when the created Titanic and put together The Abyss. Now, it seems that the legendary movie director is also trying to push the boundaries of technology on gaming consoles with his upcoming videogame Avatar: The Video Game, the companion piece to his latest movie.

Avatar should be the first commercial title that will allow players to experience full 3D effects, enhancing the level of immersion for the players and allowing for more realistic landscapes and movement. But the problem is that not all gamers will be able to enjoy the new effects, mainly because of the way they are delivered from the gaming console itself to the movie set.

Luc Duchaine, who is the international brand manager for Avatar, has told MTV Multiplayer that only those who use the HDMI output on the Xbox 360 and a resolution of 1080p will be able to see the effects. Apart from that, players will also need to use the 3D glasses included in the game package and a television set that offers the options for 3D, retailing for about 1,000 dollars at the moment. HDMI output is absent from the first generation of Xbox 360 home consoles.

Duchaine has also made clear that there's no way to include the 3D effects into the Nintendo Wii version of Avatar, because the console lacks the graphical power to replicate them and because the only solution would have been to use anaglyph 3D, which means using those ugly, weird red and blue glasses.

Avatar: The Video Game is still set for a December release and the development team is saying that it will also look impressive in 2D, for those who do not have the options to go full 3D.

TELL US WHAT YOU THINK:

2,156 hits · 1 comment · Link to this article · Print article · Send to friend · Subscribe to news

MUST-READ RELATED ARTICLES:


First Screen of Xbox Avatars Awards and Marketplace

Home Will Fundamentally Change Online Gaming

Xbox 360 Dev Team Is Testing Out New Features for the Platform

Prove Your Rock Band Skills and Win a Star Trek Movie Screening

Ubisoft Blames Piracy for Falling Profits

READER COMMENTS:


Comment #1 by: chris on 07 Aug 2009, 05:07 UTC reply to this comment

It's ridiculous that they will only give people with hdmi and 1080p the ability to enjoy Stereoscopic 3d. HDMI i can understand using the connection but 1080p to be honest is a load of crap. Most tv's are 720p/1080i and less. I can't see the justification for it. If they are using shutter glasses for 3d and have method as page flipping then 720p shouldn't be an issue. field sequential i can understand not wanting to go less than 1080p as you only get half the image resolution for 1 eye reducing brightness and resolution detail.
But page flipping which essentially is progressive scan flicking from full frame left to right gives full frame resolution 3d.

I have lc shutter glasses on my pc and the 3d is good even running at 800x600 or 1024x768. The other major issue that no one clearly is taking into account. Is that you are going too need a 120hz tv to use 3d, why 120hz. Because In order to maintain the norm refrsh rate of 60hertz/frames and to see 3D with no obvious flicker. 120hz is required.

So even if you have a 1080p tv's a from a couple years back, you won't be able to play in 3d regardless of 1080p and hdmi

Copyright © 2001-2012 Softpedia. Contact/Tip us at

WindowsGamesDriversMacLinuxScriptsMobileHandheldNews

SUBMIT PROGRAM   |   ADVERTISE   |   GET HELP   |   SEND US FEEDBACK   |   RSS FEEDS   |   UPDATE YOUR SOFTWARE   |   ROMANIAN FORUM