Ubisoft has added plenty of modifications to the core recipe

Jun 16, 2014 12:11 GMT  ·  By

Ubisoft has talked a bit more about Assassin's Creed Unity, its next game in the action adventure series, confirming that it will have an adaptive mission mechanic that changes the goals and objectives on the fly, depending on the actions of the player and what's happening in the game world.

Assassin's Creed games have earned a cult following with each yearly iteration but there are still quite a few gameplay quirks and repetitive objectives, such as tailing individuals or chasing after them.

In order to provide some much needed variety, Ubisoft has changed plenty of core elements with Assassin's Creed Unity, the next installment in the series. Besides adding a cooperative mode and refining mechanics like combat or parkour, the studio has also presented an Adaptive Mission Mechanic on the UbiBlog.

The new technology means that missions in Unity will no longer have specific goals and objectives that automatically fail the player if they're not completed, causing them to restart the whole quest or from a certain checkpoint.

Thanks to the AMM, if a certain objective is missed, it will turn into a new one depending on the circumstance and situation.

In order to exemplify this new system in action, Ubisoft has offered a basic mission in which protagonist Arno follows a Templar agent throughout Paris. If Arno gets spotted, the mission turns into a chase, with players needing to figure out where the target is going. If you lose him, players will have to figure out where the target is located.

What's more, because the game is set during the French Revolution, there is turmoil on the streets and riots can erupt at any given moment. If the target is killed, either by the player or by NPCs during a riot, players will still have a chance to loot his body and find documents that hint at his intended destination.

However, Ubisoft has taken measures to prevent players from killing all their targets as, if such events occur, the Templar order might double the amount of guards in Paris in order to protect its agents, and so on.

Considering Assassin's Creed games have been growing a bit stale in terms of actual mission structure, it's great to see that Ubisoft is taking steps to address this. Last year's Assassin's Creed 4: Black Flag also offered some more varied goals for players to achieve, as opposed to Assassin's Creed 3 in 2012.

Assassin's Creed Unity is set to debut this October for PC, PS4, and Xbox One.