Ubisoft highlights the ways it's trying to improve the game in the extra development time

Aug 29, 2014 18:05 GMT  ·  By

Assassin's Creed Unity developer Ubisoft Montreal promises that the recent delay of the game by a couple of weeks is going to be worth it, as it ensures that the team can work without that much pressure and properly polish the experience.

Assassin's Creed Unity is one of the many big titles set to appear this fall, and while it certainly seemed that its October release date was set in stone, Ubisoft decided to delay it earlier today, confirming that more time is needed.

According to Senior Producer Vincent Pontbriand, who explained the delay on the UbiBlog, the creation process for any game isn't a precise science and the team wasn't satisfied with the state of the game, so the decision to delay was taken.

"We’re very confident in the game we’re making," Pontbriand says. "Making games is not a precise science. It’s a leap of faith. There’s a good level of subjectivity and creativity. We have a bunch of us who have spent two, three years or more on this project. It’s a huge personal investment. People have been truly dedicated to this game. For them it’s also important to make a game that they can be proud of."

What's more, Pontbriand emphasizes that the delay is certainly going to be worth it, as even if it's just for a couple of weeks, the whole game will get much better.

"We honestly appreciate their commitment to the game and their patience. It’s just a couple more weeks. And it’s going to be worth it," he promises.

Ubisoft also stresses that during the development of a game, the polishing stage is crucial, as it touches on all sorts of smaller elements that quickly add up, and if they're performing as intended, the whole project is weighed down.

"It’s the little things. A tiny gesture that Arno makes as he’s racing across the Parisian rooftops. A barely noticeable reaction from a solitary NPC in a crowd 3,000 deep. The subtle swaying motion of an opulent chandelier in a lavish ballroom. It’s these little things, multiplied by the thousands, that a development team focuses on during the final push to ship a game," the published explains.

Throw in the fact that Assassin's Creed Unity is a huge game with a large open world and a series of major changes to the core mechanics seen so far in the franchise, from fighting, to parkour and more, and the need for polishing is even bigger.

Unity is now set to appear on November 11, in North America, and November 13, in Europe, right alongside Assassin's Creed Rogue.

Assassin's Creed Unity Screenshots (5 Images)

Assassin's Creed Unity is an ambitious game
Assassin's Creed Unity screenshotAssassin's Creed Unity screenshot
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