The first actual details about the Nintendo Wii U version of the upcoming Assassin’s Creed III title have appeared, as developer Ubisoft has revealed just how the game will use the console’s innovative tablet controller.
The Nintendo Wii U
was revealed to the world back at E3 2011 and, since then, lots of people have talked about its rumored hardware power, as well as its intriguing controller that incorporates a tablet-like touchscreen.
While some aren’t that confident in the new control system, more and more games that will arrive for the Wii U are now revealing the ways they’ll use this input.
After hearing about Darksiders II’s support for the controller
, the first details about Assassin’s Creed III and its own features have appeared, courtesy of MyNintendoNews
According to the website, the touchscreen will display information given by the in-game Animus, the map, as well as database entries that offer more details about the world of the new title.
During actual gameplay, the new protagonist, Connor, will be able to use different weapons, some even allowing him to dual-wield them. With the controller’s screen players can easily swap between the weapons on the fly, just like in Darksiders II.
Last up, thanks to the built-in accelerometer, players will be able to use the controller to guide Connor’s first person view when using the Eagle Vision feature.
No other details are known as of yet, but you can expect Ubisoft to incorporate a few more features into the Wii U version of Assassin’s Creed III until its release in October.
Until then, we’ve been hearing quite a lot of details about the game as a whole, which features a huge sprawling world through which the protagonist, Connor, can move freely and become a master assassin.
Assassin’s Creed III is out on October 30, in North America, and October 31, in Europe, for the PC, PS3 and Xbox 360. The Wii U will be released alongside the actual console later this year.