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December 23rd, 2009, 10:38 GMT · By Florian Totu

Assassin's Creed II DLC Was Once Part of the Full Game

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Probably a better idea than releasing the entire game, but with bugs
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When Assassin's Creed came out, it obviously had a chunk missing. Ezio's memories marked as 12 and 13 were locked, and there was no in-game achievement or trick that would grant access to them. The thought that instantly struck everyone was that these were to become available at a later date as a priced DLC. And, of course, that proved to be true, when the two missions were announced and detailed by Ubisoft not so long ago as future downloadable content. But, to our surprise, there is a chance this was not a petty money scheme.

Kotaku had a chance to interview ACII's Creative Director Patrice Desilets, and, apparently, the content was purposely removed from the original release and planned as a future DLC. But Desilets claimed it wasn't because money was the objective. The way he put it, there was too much content for the game to be properly tested and ready to go in time to meet the release deadline.

"I felt that, 'Okay, there were too many things to do and to finish.' So we said, 'let's take a portion of the game that was planned and we'll give it in as DLC.' We'll remove some stress to the team while giving more to fans and people who like Assassin's Creed."

But, as Desilets further revealed, there was more than just two missions that were cut from the title. Apparently, in its earlier stages of development, the game had the possibility to replay any mission, but this too was taken out of the full release due to incomplete testing. The feature could return to the game in a future update, but let's hope it won't be another priced entry in its library.
 
As far the the current content of the game goes, Desilets doesn't feel like the compnay cheated the gamers in any way. "I think we gave them so much content that they cannot say that we owe them, that we didn't give them a lot for their 60 bucks," he said. And, while the title is, indeed, pretty long, few people would complain about getting more for their buck.

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READER COMMENTS:


Comment #1 by: xelliz on 23 Dec 2009, 13:55 UTC reply to this comment

I think Desilets is very much wrong. Something like this is not really about what you "gave" gamers...its about what you decided to take away just so you could meet some money deadline. There are other companies that release games "when they are done" but I guess Ubisoft hasn't noticed. Obviously since they still feel the need to remove content so they can rush an incomplete game and then sell the excluded content later for extra dollars.


Comment #2 by: zeronex on 06 Jan 2010, 02:53 UTC reply to this comment

if the DLCs were part of the game at first, we would'nt have had to pay extra in order to play them, right? they said it wasn't about money but about getting the game ready in time. so, if its not about money and they were once a part of the game, why not let players download them for free??? i guess it IS about money after all.

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