Altair is the main character of the game and his name means "The Flying One"
in Arabic. As you'll notice about 20 minutes in the game, the man sure is a daredevil when it comes to jumping out of tall towers. We all know that Altair is an assassin, killing great historic figures in 1191, during the Third Crusade.
What we don't know, and what will surprise you right from the get-go, is the fact that all the events you'll be living (playing) are 3D representations of the genetic memories embedded in the man's DNA. You're Desmond Miles, a mere bartender (and assassin), who comes from a long line of professional assassins and you unwillingly take part in an experiment that allows you to go back in time and access hidden areas of your genetic memory.
The modern-day hitman gets inserted in a sarcophagus of some sort, named Animus, which accesses the hitman's DNA memories and allows him to relive remote events, seen through the eyes of his ancestors. As Altair, one of the character's forefathers, you'll have to find certain hidden artifacts and kill key people in order to stop the Crusades. Of course, the ones who forced you to take part in the experiment are out to get the artifacts and you'll have to find them, or choose death. Altair is part of a cult of assassins and his mission is pretty clear: eliminate nine important men in order to stop the Crusades. In the meantime, Desmond Miles will have to stay synchronized with Altair in order to continue living in the past, at least virtually.
Achievements
1. Enemy of the Poor - 5 points Grab and Throw 25 Harassers.