Softpedia
 

NEWS CATEGORIES:



NEWS ARCHIVE >>
SOFTPEDIA REVIEWS >>
MEET THE EDITORS >>
Home > News > Games > Tips & Tricks > Playstation 2

May 24th, 2008, 01:31 GMT · By

Armored Core 3: Silent Line Hints XX (PS2)

SHARE:

Adjust text size:



Enlarge picture
As the society of metal and machine, Layered, was destroyed, humanity is now beginning to go back to the surface, while also trying to lead a repopulation effort. While the
leading companies are hard at work to project an image of calm and quiet, which is sorely needed in time of rebuilding, it seems that a lot of disturbing signs are on the horizon. As teams and patrols that perform regular reconnaissance runs try to access one particular area on the globe, they all meet with failure. All scouting is thwarted by a power well beyond understanding. This place is now separated from the rest of the globe and a demarcation line is set up so that no one can cross this "Silent Line".

As in all good video games, you are a Raven within the Global Cortex and it's your mission to understand what is going on beyond the "Silent Line". You must be on your toes as you cross into the unknown.

The concept is that most of the technology of the corporations begins to malfunction, just as an orbital cannon discovered by Mirage begins to fire at random against the surface. All of this trouble seems to be caused by a signal that is coming from behind the "Silent Line". Even as a lone Raven destroys this source of the signal, which appears as a large AI fortress, it becomes clear that another station is the actual transmission point and that the fortress just destroyed was only a signal relay station. So begins a battle for the future of mankind...

GAMEPLAY HINTS

Z1 custom AC

Head: MHD-MM/003
Core: CCM-00-STO
Arms: MAL-GALE
Legs: CLB-33-NMV
Booster: CBT-FLEET
FCS: VREX-F/ND-8
Generator: CGP-ROZ
Radiator: RIX-CR11
Inside: n/a
Extension: KEBT-TB-UNS
Back Weapon: CWC-GNS-15
Back Weapon: CWC-SLU-44
Right Arm Weapon: MWG-MG/700H
Left Arm Weapon: MWG-MGL/300
Optional Parts: OP-Intensify

Zortok custom AC

Head: VEN
Core: IKS or STO
Arms: REX
Legs: SNSK
Booster: MARE
Right Arm: Karasawa
Left Arm: 50 shot howitzer
Inside: None
Extension: None
Back Part: None
Optional Slots: OP-INTENSIFY

Note: This is a pretty balanced AC.

ZZ custom AC

Head: CHD-09-OXI
Core: MCL-SS/RAY
Arms: MAM-MX/MDD
Legs: MLX-MX/004
Booster: CBT-FLEET
FCS: PLS-SRA02
Generator: KGP-ZXV1
Radiator: RGI-KDA01
Inside: n/a
Extension: CSS-IA645
Back Unit R: MWC-LQ/15
Back Unit L: MWC-LQ/15
Arm Unit R: MWGG-XCG/20E
Arm Unit L: MLB-MOONLIGHT
Optional Parts: OP-INTENSIFY
Color: Looks good in dark colors

Here's a gameplay video:


TELL US WHAT YOU THINK:

839 hits · Link to this article · Print article · Send to friend · Subscribe to news

MUST-READ RELATED ARTICLES:


Armored Core 3 Hints II (PS2)

Armored Core 2: Another Age Hints (PS2)

Nintendo DS Is Top Seller

Warhawk Expansion Broken Mirror Lands in April

Wanna Fight with Section 8?

READER COMMENTS:



No user comments yet.
Be the first to express your opinion!
Copyright © 2001-2012 Softpedia. Contact/Tip us at

WindowsGamesDriversMacLinuxScriptsMobileHandheldNews

SUBMIT PROGRAM   |   ADVERTISE   |   GET HELP   |   SEND US FEEDBACK   |   RSS FEEDS   |   UPDATE YOUR SOFTWARE   |   ROMANIAN FORUM