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April 30th, 2008, 10:29 GMT · By

Armored Core 3: Silent Line Hints V (PS2)

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Following the destruction of the machine run society of Layered, mankind has slowly begun the process of returning to the surface and repopulating the globe. All is well with mankind, or so corporations would like you to believe, but things are really looking up. Reconnaissance teams
are sent out all over the world to search the land and determine what has changed, and everything seems to be reachable; except for one area that continually eludes scouting.

All attempts to investigate this region are met with complete loss of contact from the exploratory units. Anything that tries to cross the line goes silent; thus, the demarcation becomes known as the 'Silent Line.' What is there behind it? Why does everything that crosses it go missing? As a Raven of Global Cortex, you are sent to the Silent line to discover exactly what is behind it. Be on your guard, Raven! Something sinister could be lying in wait...

GAMEPLAY HINTS

Anubis custom AC

Head: MHD-MM / 003
Core: CCH-OV-IKS
Arms: CAM-11-SOL
Legs: CLM-02-SNSK
Booster: MBT-NI / MARE
FCS: AOX-X / WS-3
Generator: CGP-ROZ
Radiator: RMR-SA44
Inside: n/a
Extension: n/a
Back Unit R: n/a
Back Unit L: n/a
Arm Unit R: MWG-KARASAWA
Arm Unit L: CLB-LS-1551
Optional Parts
OP-S-SCR
OP-E / SCR
OP-E / CND
OP-SP / E++

Note: This AC is built around the KARASAWA. It boasts 9,079 AP while still maintaining the ground speed of a middle-weight biped. This is an excellent AC for tournaments that do not allow the OP-INTENSIFY. It is one the best ACs out there.

Apocalypse custom AC

Head: MHD-MX/BEE
Core: MCH-MX/GROA
Arms: MAH-RE/GG
Legs: MLC-TRIDENT
Booster: NONE
FCS: VREX-F/ND-8
Generator: KGP-ZXV1
Radiator: RGI-KD99
Inside: MWI-DD/20
Extension: CSS-IA645
Back Unit R: CWC-GNL-15
Back Unit L: CWC-CNG-500
Arm Unit R: MWG-MG/800
Arm Unit L: KSS-SS/707A
Optional Parts:
OP-S-SCR
OP-E/SCR
OP-E/CND
OP-ECMP
OP-L/TRN

Colors:

Base: R: 0, G: 0, B: 0
Aid: R: 0, G: 0, B: 0
Detail: R: 126, G: 19, B: 0
Joint: R: 90, G: 85, B: 80
Optional: R: 90, G: 85, B: 80

Note: This core is an upgrade from its predecessor tank model from Armored Core 3. It is the same as last time, except for more boosting and defense. Again, keep the chain gun on the back left so that the arm shield will not deactivate. The machine gun should only be a back up weapon, and the DD/20 should be used for missiles exclusively. The core has so much defense that it can take the punishment of the Titan arm weapons and the new Titan back weapons, and have left over AP.

Arsenal Gear custom AC

Head: MHD-RE/005
Core: MCH-MX/GRP
Arms: CAH-23-XB1
Legs: CLC-05-ACE
Booster: N/A
FCS: PLS-ROA
Generator: KGP-ZSV
Radiator: RMR-SA44
Rifle (or Explosive) type options:
Inside: CWI-NW-40 (or CWI-NW-40)
Extension: CWEM-AM40 (or CWEM-AM40)
Back Unit R: CWC-CNG-300 (or CWC-GNL-15)
Back Unit L: CWC-CNG-300 (or CWC-GNL-15)
Arm Unit R: MGW-MG/800 (or CWGG-GR-12)
Arm Unit L: CWG-MGL-150 (or KSS-SS/707A)
Optional Parts:
OP-S-SCR
OP-E/SCR
OP-L/BRK
OP-L/TRN
Color: Your choice

Note: This AC has an AP between 9250 and 9750. There are two weapon types to use for Arsenal Gear custom. The first is the Rifle type, which is perhaps not good on the offensive side, but is excellent for ammunition. The second is the Explosive type. This can devastate your opponent. With these weapons equipped on your AC, your grade will be Excellent.

Here's a gameplay video:


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