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PLAYSTATION 2

Armored Core 2: Another Age Hints XIII (PS2)

- Custom AC

By: Andrei Dumitrescu, Games Editor

At the beginning of this game, five years have passed since Leos Klein tried to overthrow the government of Earth in a bloody coup. The initiative to move people back to the
surface, one of the main actions of the government, is still struggling to gain the needed pace. The fact that a major military build up is on the way surely doesn't help with the relocation programs. The build up is very much needed because of two main causes: the power that the corporations are now gaining and the way the situation on Mars is developing.

Of course, the corporations are not just standing by as the government is creating a powerful military force. Even if they are on their heels and enjoying a very much diminished influence, they have the necessary resources to beef up their own strength. There's major distrust between both the government and the corporations and amongst the corporations themselves.

The population is also on a war footing. The military is making sure that all its necessary resources are delivered as needed, while the population suffers. So, the underground is growing loud with the call to war of the oppressed. Armed revolts are now a normal part of everyday life.

This expansion to the original Armored Core 2 has the same game engine and features just limited changes from the previous game. No trial missions are anywhere to be found and AC to AC combat is more prevalent than in Armored Core 2.

GAMEPLAY HINTS

Omega custom AC

Head: ZHD-MO/EGRET
Core: ZCH-GR/I
Arms: ZAN-AX/VISE
Legs: ELC-HTT0808
Booster: N/A
FCS: LODD-BLAZER
Generator: HOY-BI000
Radiator: RRX-COT-GKIO
Inside: N/A
Extension: BEX-BAMS-287
Back Units: ZWX-E9O/MAC
Arm Units: R-KARASAWA-MK2
Arm Units: L-ZLS-400/SL
Grade: Excellent
Weight: 10191
Price: 662300
AP: 9620

Note: This AC gets a bit of getting used to, but it packs both offensive and defensive power so it can take out all enemies.

Omega Knight custom AC

Head: ZHD-MO/EGRET
Core: ZCL-XA/2
Arms: EAN-MWZ
Legs: ZLN-XA2/FF
Boosters: ZBT-ZI/ARTERE
FCS: LODD-BLAZER
Generator: HOY-BV2500
Radiator: RBG-CLX5000
Inside: INW-OM-PRT
Extension: BEX-BAMS-287
Back Unit R: EWM-FIN-BOO
Back Unit L: EWC-GN44-AC
Arm Unit R: KARASAWA-MK2
Arm Unit L: LS-MOONLIGHT
Optional Parts
SP-BCNDR
SP-ENE-ACC
SP-E/SAVER
SP-ECN-JAM
SP-BLS
Colors
Base: R: 0 G: 0 B: 0
Aid: R: 50 G: 50 B: 50
Optional: R: 30 G: 30 B: 30
Detail: R: 200 G: 0 B: 0
Joint: R: 95 G: 95 B: 95

Note: It is an overweight AC that can take punishment and that requires a skilled pilot.

Once you complete the main set of missions in Another Age, a new area becomes accessible. Called the Lost Field, it offers three new missions against foes from the PSone games:




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15th May 2008, 10:51 GMT | Copyright (c) 2008 Softpedia | Contact:
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