The update is available for download via Xbox LIVE

Mar 7, 2013 22:29 GMT  ·  By

The folks at Gearbox have just announced the immediate availability of an extensive patch for Aliens: Colonial Marines.

For the time being the update is rolled out on Xbox 360 platform, but Gearbox confirmed PC and PS3 will follow soon.

Simply connect to Xbox LIVE and you will be prompted to download and install this patch that brings lots of changes and improvements.

The following general bugs and issues have been addressed and should not affect the game anymore:

- Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances; - Addressed issues with players not spawning into a level properly; - Fixed a marine player invincibility exploit; - Resolved several instances where players could walk or fall outside of maps; - Fixed an issue that could cause localized text to sometimes display incorrectly; - Addressed an issue where weapon ammunition was not always highlighted properly; - Addressed some issues where multiplayer / co-op clients could see interactive objects displayed in a different state; - Fixed a bug affecting voiceovers with the Firing Range bonus content; - Addressed an issue where Ripley’s Flamethrower (bonus content) would sometimes fire continuously without player input; - Addressed a rare issue that could cause Achievements to not unlock properly; - General user interface improvements; - Miscellaneous bug fixes.

Aside from the list of fixed bugs mentioned earlier, Gearbox included some changes to the single-player campaign. You can check the full list below:

- Addressed some issues that could cause improper warping for co-op players; - Various tweaks to address instances where NPC characters would not always properly navigate to objectives; - Added safeguards to prevent players from using a weapon in the weapons-suppressed portion of “One Bullet;” - Modified Bella and Reid’s behavior in “No Hope in Hadley’s” to prevent them from spawning at the wrong point.

Last but not least, there are a handful of changes affecting the multiplayer part of the game as well:

- Fixed issues that could clients to report inaccurate results and statistics; - Addressed instances where a map would appear to “pop in” when loading into a new match; - Addressed an issue that was could cause stutter when opening the multiplayer scoreboard; - Switching profiles while in a lobby now returns players to the title screen immediately; - Multiplayer teams should now correctly auto-balance between rounds; - New Xeno appearance customization added.