Alien - the game is a slow moving but heavy strategy game, created after the movie made by Ridley Scott. In this omniscient menu-driven game, the player is put in charge of all of the crew members of the Nostromo. The game starts with one of the crew members being killed by the alien, which mirrors the death of Kane when he gives birth to the alien in the movie. The player moves the characters around on a map-grid representation of the ship as they search for the alien. Littered around the map are various objects that are useful such as nets, incinerators, laser pistols, and oxygen tanks. The player can order one of the crew members to pick up such objects and use them when needed.
The gameplay is challenging in that, based on the current situation, the emotional status of your crewmen could change. The emotional status can range from confident, stable, uneasy, shaken, hysterical, and broken. This means that the crew members will not always obey your orders and can be frozen by fear or unwillingness to enter a hazardous situation. Ordering characters to pick up weapons can positively affect their emotional status and they are more likely to follow orders. Sending characters away alone can change negatively their emotional
status causing them to perform poorly.
Furthermore, like in the film, one of the crew members is secretly an android and he will turn on the other crew members when the player least expects it. When the crew is reduced to three, there is the option of self destructing the ship and escaping in the Narcissus. (Wikipedia)
CODES
Level 2 - AAJIHGDDC
Level 3 - CGGHDGGDG
Level 4 - HDICICCII
Level 5 - IDHEHDGCC
Level 6 - IJIIDIHEC
Level 7 - CFDFEFEFJ
Level 8 - JIIJIIIIC
Level 9 - AAAABAAAA
Level 10 - CCGDGBBBB
Level 11 - HHIAAJJIG
Level 12 - GGDDJJHFD
Level 13 - JIECBFGFF
Level 14 - HGGEDDCCB
Level 15 - HHHGFGDCC
Level 16 - IHDCHGHFF
Level 17 - IHDCHGHFF
Level 18 - IHDCHGHFF
Level 19 - IHDCHGHFF
Level 20 - IHDCHGHFF
Here is the official movie trailer, the one that inspired this game: