Adobe is moving ahead with plans to start charging for some advanced features of the Flash Player and platform. The controversial changes were announced several months ago, but interested developers and companies can now start paying for a license.
Developers that pay for the premium features will get access to several new tools that will enable them to publish existing games with Flash.
This is achieved via the new C/C++ cross-compiler which, as its name suggests, will allow developers to reuse existing C and C++ code, the languages used by most if not all traditional PC and console games, and run it inside a browser Flash. In scope, this is very similar to Google Chrome's Native Client APIs.
More premium features are planned, but this is the first one that Adobe is making available. You can find out more about the XC (cross-compile) APIs
here.