Preps Flash Player 10.1

Feb 15, 2010 09:44 GMT  ·  By

Adobe Systems Incorporated announced today at the Mobile World Congress 2010 in Barcelona that it had made new advancements with its Adobe Flash Platform for mobile phones, and that one of them was the release of Adobe AIR for such handsets. According to the company, the new solution comes as a feature-rich environment that enables developers create compelling applications for various mobile operating systems on the market, including Android, which will enjoy support in AIR during the ongoing year.

According to the company, AIR is meant to leverage mobile specific features from Flash Player 10.1, and “is optimized for high performance on mobile screens and designed to take advantage of native device capabilities for a richer and more immersive user experience.” At the same time, Adobe announced that it had delivered a beta flavor of Flash Player 10.1 to content providers and mobile developers, and that the solution was expected to become generally available before the middle of 2010.

Flash Player 10.1 is the first consistent runtime release of the Open Screen Project enabling uncompromised Web browsing of expressive applications, content and high definition (HD) videos across screens including new tablet devices, smartphones, netbooks, smartbooks, desktops and other consumer electronics. According to a Strategy Analytics analysis from January 2010, more than 250 million smartphones are expected to support the full Flash Player by the end 2012,” Adobe states.

At the moment, the full Flash Player is expected to offer full support for Android, the BlackBerry platform, Symbian OS, Palm webOS and Windows Mobile. As for the Adobe AIR solution, it should offer developers the possibility to deliver Web apps outside the browser. It comes with support for specific features of mobile phones, including multi-touch, gesture inputs, accelerometer, geolocation and screen orientation, the company notes.

“With Flash Platform tooling and the Adobe Creative Suite, developers and content publishers are able to create, test and deliver applications to multiple devices and operating systems using a single tool chain and API set across platforms. Developers using Adobe Flash Professional CS5 with the Adobe Packager for iPhone can reuse their iPhone application code to create the same application for Android,” Adobe concludes.