With the developers at Bungie neither confirming nor outright denying that they are making an MMO FPS as their next project, the developers at DICE, who are currently working on Battlefield 3, have said that creating a massive multiplayer game using first-person shooter mechanics is not a project that they see as feasible in the short term.
Karl-Magnus Troedsson, who is the general manager of
DICE, has told Game Informer as part of a bigger interview that, “The reality is that it’s a very big undertaking. It’s hard to retrofit onto an established franchise – you have a core following of people that enjoy playing your game, and I’m not always sure that it’s the right thing to do.”
He added, “The amount of players is also a deal-breaker. If you want that pixel-perfect feeling of shooting someone, if you want that high framerate to be constant, it’s very hard to do that in a big open environment.”
There are MMO elements that the first-person shooter genre has been adopting quickly and across the board, like the leaderboards, the unlocks for every new level and the awarding of experience points for a wide ranging set of actions taken on the battlefield.
At the Game Developers Conference
Bungie seemed to confirm that the result of its collaboration with publisher Activision is an MMO video game that will benefit from its experience in creating first-person shooters.
Since then the company claimed the confirmation was just a joke meant to play on the rumors that have been circulating for a few weeks.
DICE, which has done multiplayer-oriented work for games like Medal of Honor and the new Need for Speed, is now concentrating exclusively on delivering the next game in the Battlefield series.
Battlefield 3 is set to arrive in the fall of this year on the PlayStation 3, the Xbox 360 and the PC.