2D-to-3D content conversion technology now compatible with iPad-specific file formats

Jul 10, 2010 12:33 GMT  ·  By

3D Eye Solutions, Inc. has announced that its 2D-to-3D content conversion technology is now compatible with the Apple iPad, while also being able to integrate its proprietary conversion process and file formats. With this announcement, the company continues to expand its presence in the 3D Market through advancements in its 2D to 3D content conversion technology, 3D Eye Solutions said.

In a report posted earlier this week, the provider of 3D viewing solutions acknowledges that Apple sold three million iPads within 80 days of its introduction in the US. Apple themselves made the information public on June 22.

With over 11,000 new tablet apps that take advantage of Multi-Touch, a large screen and high-quality graphics, there couldn’t be a better time for users to enhance their experience with 3D Eyes content conversions, 3D Eye Solutions suggests.  iPad users can also browse the web, read/send email, enjoy and share photos, watch HD videos, and read ebooks  in 3D, thanks to the company’s proprietary conversion technology, 3D Eye Solutions said.

"Our proprietary 2d to 3D conversion technology gives us and our shareholders tremendous opportunities to generate substantial revenues across various industries and on multiple platforms," stated Michael Gibilisco, CEO of 3D Eye Solutions, Inc. "With superior and widely compatible techniques, 3D Eye Solutions can turn 2D visual data into 3D images through a wide variety of platforms. The Company is implementing several new strategies in 2010 that will assist us in expanding the 3D Eye Solutions brand nationwide.

The company’s strategy to generate additional revenue involves the sale of licenses and the exclusive 2D to 3D content conversion that is included in the terms of each license agreement. 3D Eye Solutions has signed five such licenses over the last several weeks with companies that cover a variety of “vertical markets,” including film, broadcast television, video games, digital signage, and the communications industries in Europe and North America.