Capybara's game also won the award for Best Audio Achievement

Feb 25, 2008 12:06 GMT  ·  By

Capybara Games, an well-known developer of mobile games represented by Flashman Studios, took home two coveted Independent Games Festival (IGF) Mobile awards - one for Best Audio Achievement and one for Best Mobile Game overall - for their critically-acclaimed Critter Crunch title for mobile platforms. The IGF Mobile Awards were held at a recent ceremony during the 2008 Game Developer's Conference at the Moscone Center in San Francisco, California.

"We're absolutely thrilled to receive this kind of recognition for Critter Crunch from such a well-respected organization such as IGF," said Capybara Games president Tom Frencel. "These awards solidify our belief that people across the mobile gaming spectrum appreciate high-quality games."

Critter Crunch, an innovative and fresh take on the puzzle genre, lets players take the role of cuddly Biggs, a friendly, furry forest dweller whose home is under siege from an army of evil critters. Using his long tongue as his only weapon, Biggs must set the food chain in motion by launching smaller critters into the waiting mouths of larger ones, clearing the screen and saving his home.

But be careful, there's strength in numbers, if the critters reach the bottom before Biggs eats enough jewels to get full, they'll gobble him up like a swarm of cute piranhas. Original and fresh, Critter Crunch seems to be the perfect little snack for everyone.

Critter Crunch also took home the Wave Award for Mobile Game of the Year for Critter Crunch. The winners of the first annual Wave Awards (the Wireless Arts, Video and Entertainment academy) were announced in January, 2008.

With an incredibly successful and rewarding 2007 under their belts, look for even more from Capybara Games in 2008. The studio has already expanded onto the Nintendo DS and Wii gaming consoles as well as digital distribution platforms.

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